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Work(s) in progress

Hello commander !

Today we’ll be looking at what is currently on our workbench.
The program includes new Nemesis: Raid on Drvar models, of course, but also map variants and upcoming balancing.

[h2]Nemesis #5: Raid on Drvar[/h2]
We are currently in the process of integrating the last new models of Yugoslav, Croatian & German vehicles for the upcoming Nemesis: Raid on Drvar DLC.
Last but not least was the Croatian Air Force, composed of new pre-war Yugoslav fighter (IK-2) or Italian bombers (Ca.310), German new variants (Do-17E-1 & Do-17Kb-1) or even French 1940 leftovers (MS.406 C1). Small by the size, the Croatian air force offers a wide array of original models, and in colorful liveries.



We have also finished all the new infantry models, forming a large part of this Nemesis DLC. Although NOV, being a partisan army, got the lion’s share of new models, some of them revealed in last week’s DevBlog, Axis forces haven’t been forgotten.
Croatian Legionäre, Ustache, Domobrani, Prinz Eugen SS-Gebirgsjäger, … also got some attention. As well as the Chetniks, as you can see below …



Now, we still have to put the finishing touch to Nemesis: Raid on Drvar, that is producing all the new units and weapons’ pictures, especially infantry ones, and reskinning some existing models. Therefore, we should be able to give you a release date soon.

[h2]New map variants[/h2]
As promised some time ago, we’ve been working on new map variants “cut” from the Tannenberg 10v10 map. Those have been recently tested by the Strike Team and are currently back with us to fix some minor issues, but will be delivered very soon.
We’re introducing two new variants:

Tannenberg 1v1:
This variant plays much more like the actual Battle of Tannenberg Line, aka Battle of the Blue Hills, which took place in Estonia on July-August 1944 and inspired this map.
Rotating the current map 90°, the battle is fought with the crop of hills separating each side’s territory, instead of acting as a barrier between the players. With a lot of villages on each side of the hill, this map has a pronounced urban warfare feeling.



Tannenberg 2v2/3v3:
Played in the same direction as the current 10v10 map, the playable zone of this variant has been set in order to clearly divide the battlefield into one half dominated by the “Blue Hills” separating the players, who will have to fight for their control ; and a second half much more open and “tank friendly”.
This map favor combined arms cooperation, best played with one player using an infantry-focused deck to contest the hilly & urban flank, with his ally favoring a heavier deck on the open side.



Just like Kostritza, both variants will be added to the ranked pool after some times ...

[h2]What next?[/h2]
We have been waiting a few weeks since Tribute to the Liberation of Italy’s release before requesting new server stats. Therefore, we will soon be looking at recent divisional win/loss ratio, including the newly added divisions, and make sure to address any new balance issues. We’ll see if the previous nerfs/buffs have had their effect, and if any TribIta divisions needs special attention …

And of course, it will soon be time to reveal the setting of our last planned Army General campaign. But let’s not be too hasty … 😉

[h2]Au revoir and until next week![/h2]
We’d love to know what you think. Leave your feedback and your comments.

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See you on the battlefield, commander!