Patch notes v0.6911
[h2]Added[/h2]
[h2]Improved[/h2]
- Control & Player Guides: Updated the Control Guide and Player Guide, now fully localized in all supported languages! You can access them via the Esc menu during gameplay.
[h2]Improved[/h2]
- Level 2: Added more clues to help players discover a secret room near the end of Level 2.
- Level 2: Tweaked the end of Level 2 to make the objective clearer and help players progress more intuitively.
- Heart death asset bug: Destroying a Heart no longer leaves behind a strange donut-shaped creature
- Harvester healing bug Fixed a bug where Harvesters could deliver acid or healing nutrients to the Heart, preventing construction. The Heart now only accepts regular purple nutrients as intended.
- Localization issues: Resolved multiple localization issues.
- Level 5: Fixed a progression bug in Level 5 where players could skip certain objectives and prematurely attack the mid-level coral barricade. Progression is now locked behind completing the intended objectives!
- Tooltips fixed: Tooltips for Tiles/Organs no longer linger on screen when transitioning into cutscenes.
- Cave of Wonders audio bug Fixed an audio bug in the Cave of Wonders map (Multiplayer/Skirmish).