TactiCon Update - Part 1
[p]Hi, We're happy to share with you our
second Early Access update! You'll find new content, some Quality-of-Life changes, and upcoming content! Enjoy :-)[/p][p][/p][h2]Patch Note[/h2][h3]
Added[/h3]
- [p]Save/Load System – Finally Here![/p]
[p] You can now save and load your progress at any point in the Story Campaign. This long-awaited feature replaces the old checkpoint system, offering much more flexibility and control.[/p]
- [p]New Game Mode – Survival: Challenge[/p]
[p]Test your endurance in a wave-based survival mode, where each wave features unique enemies. We've added 20 handcrafted waves—how long can you last?
(Note: The original Survival mode is now renamed to Endless.)[/p][p]
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[/p]
- [p]New Multiplayer & Skirmish Maps: Crab Claws[/p]
[p] One brand-new map is available! Brighter, more visually striking, and packed with tight rooms, chokepoints, and creative strategy opportunities.[/p][p]
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[/p][h3]
Improved[/h3]
- [p]Weapon balancing tweaks (attack power, range, detection, etc.)[/p]
- [p]Additional localization fixes on the win/lose screen[/p]
[h3]
Coming Very Soon[/h3][p] Two major features are just around the corner and will arrive in the next patch:[/p]
- [p]Steam Achievements [/p]
- [p]Multiplayer: Turtle Mode[/p]
- [p]Custom Key Bindings[/p]
- [p]1 New Multiplayer & Skirmish Map[/p]
[p]Stay tuned! We're preparing great features for the next patch. Please don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks![/p][p]
Join the Discord![/p][p][/p]