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Patch Notes V.0.6925: Multiplayer is back!

[p]Welcome Modu! [/p][p]
We are delighted to announce the comeback of the multiplayer option, as well as other fixes and improvements on graphics and difficulty system![/p][p][/p][p][/p][p]With the Multiplayer mode being active again, it's time to bring back training and challenges with our Weekly multiplayer session. You can join every Saturday at 19:00 CET / 10:00 PDT / 13:00 EDT on our Discord Server and find other players to discuss strategy, tips and also show off your battling skills![/p][h2]

Patch Notes V.0.6925:[/h2][h3]Multiplayer:[/h3]
  • [p]Fixed several recent regressions that were disrupting and causing desyncs in multiplayer matches[/p]
  • [p]Fixed bugs with growing organs in multiplayer[/p]
  • [p]Fixed several bugs that prevented specific tiles from dying in a multiplayer match in some situations[/p]
  • [p]Added extra safelocks to prevent multiplayer clients from performing invalid splits and merges[/p]
  • [p]Fixed "Surrender" option in multiplayer matches[/p]
  • [p]Fixed bug where harvesters would eat the wrong plants in some of the newer multiplayer maps[/p]
  • [p]Fixed correct display of Supporter Pack heart cosmetics in multiplayer[/p]
  • [p]Added correction logic to try to correct and ensure the same state on every player's computer[/p]
  • [p]Added safety measures that ensure any invalid tiles separate out and don't prevent player control[/p]
  • [p]Fixed a bug that triggered on repeated button clicks on the "Multiplayer" button[/p]
  • [p]Fixed bugs that happened when first playing a multiplayer match and then playing singleplayer[/p]
  • [p]Fixed a bug that made the server not close on time[/p]
[p][/p][h3]Graphics:[/h3]
  • [p]Fixed some calculations on Modu swim visual effects for smoother swimming and rotation[/p]
  • [p]Fixed a graphics glitch where tiles would not lines up graphically sometimes[/p]
[p][/p][h3]Linux:[/h3]
  • [p]Fixed an issue where the mouse cursor would sometimes be huge when running on Linux[/p]
[h3]
Difficulty:[/h3]
  • [p]Made "Casual" difficulty more forgiving[/p]
[p][/p][p]Stay tuned for our next adventure and don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks![/p][p]Join the Discord![/p]