WolfQuest Myths and Mysteries
In a game with so many elements and subsystems, it's natural for players to make their own hypotheses about how things work -- but it's not always easy to prove or disprove those even by playing the game over and over. So today we'll look at a few myths that have arisen about the game over the years, and then look at other mysteries about the game's development and history.
[previewyoutube][/previewyoutube]
Questions addressed:
Are elk who hold their head up/back weaker than other elk? (0:35)
Do fleas cause sickness in pups? (1:10)
Do meat chunks have different food values? (1:31)
What goes into a wolf's diversity rating? (1:52)
How are pups' coats determined? (2:37)
Will we ever be able to raid rival wolves' dens? (3:11)
Will multiplayer ever have pack vs. pack mode? (5:17)
Are there any plans to make more maps that connect to Lost River?(6:27)
Are there any other maps planned after Tower Fall? (6:53)
Are you going to make more animal quest games after WolfQuest? (7:46)
[previewyoutube][/previewyoutube]
Questions addressed:
Are elk who hold their head up/back weaker than other elk? (0:35)
Do fleas cause sickness in pups? (1:10)
Do meat chunks have different food values? (1:31)
What goes into a wolf's diversity rating? (1:52)
How are pups' coats determined? (2:37)
Will we ever be able to raid rival wolves' dens? (3:11)
Will multiplayer ever have pack vs. pack mode? (5:17)
Are there any plans to make more maps that connect to Lost River?(6:27)
Are there any other maps planned after Tower Fall? (6:53)
Are you going to make more animal quest games after WolfQuest? (7:46)