Patch v2.0.1e in Public Beta!
[p]NOTE: Game saves ARE backward compatible with v2.0.1d, so if you switch back to that version, you can continue playing any saves made in this beta. Multiplayer games are also backward-compatible with the last patch (v2.0.1d), so you can play with those who have that version.[/p][p][/p][h3]BETA 7[/h3][p][/p][h3]IMPROVEMENTS:[/h3][p]* Wolf spawning code refactor (no functionality changes, should cause no bugs).[/p][p]* Adjusted some raven sfx volume.[/p][p]* Tint tweak to one pup coat.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Pronghorn late summer fawns float very high in water when swimming.[/p][p]* Pups only grin very briefly when doing Grin emote.[/p][p][/p][h3]BETA 6[/h3][p][/p][h3]IMPROVEMENTS:[/h3][p]* When computing mate age difference, don't allow allow age 0 or negative values, to avoid issues.[/p][p]* Controller: On Setup New Game panel, changed default selection to game mode selector.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Game breaks on birthday if player-wolf somehow erroneously became age 0.[/p][p]* In-game Family Tree wolf blinking not updating when game is paused.[/p][p]* Wolf carcasses are not obstacles if they died in one pose.[/p][p]* Bad word filter isn't applied in player bios.[/p][p][/p][hr][/hr][h3]BETA 5[/h3][p][/p][h3]BUGS FIXED:[/h3][p]* If during a pack rally you wait for 10s without howling, you start over with a non-pack-rally howl even if the rally GUI is still up.[/p][p]* Packmates keep starting new howls after a rally is completed.[/p][p]* Lost River: Some dogs swim vertically.[/p][p]* Error with wolf age breaks progression on birthday.[/p][p][/p][hr][/hr][h3]BETA 4[/h3][p][/p][h3]NEW:[/h3][p]* Family Tree for current player-wolf is now available in-game, via button in Pack Info. [/p][p]* During Hunt Newborn Ungulates subquest, new icon displays when newborn ungulate is hiding in grass nearby. (Icon by Loach!)[/p][p][/p][h3]IMPROVEMENTS:[/h3][p]* Refactored and refined NPC head-turning and looking-at movements.[/p][p]* Adjusted Young Hunter carrying position for some collectible objects.[/p][p]* Multiplayer: Power Pack achievement fixes and refinements: You can now get this achievement after saving and loading a game during a pup quest--that was broken since v2.0.1 release; but you cannot get "Power Pack" if you move maps, or if you fail a mission and have to go to the next year.[/p][p]* Multiplayer: Living the Life achievement refinements: You can get this achievement now in any year of your wolf's life, but you cannot get it if you switch game speed mode during the pup quests.[/p][p]* Refinements to power balancing on rival packs during fights and raids.[/p][p]* Added raven vocalization audio (somehow mostly lost those at some point).[/p][p]* Reduced damage from grizzly boar.[/p][p]* Reduced chances that player offspring becomes leader of rival pack.[/p][p]* Re-apply den memory if any after map moving[/p][p]* Lost River: Refined colliders around big rock northwest of downtown.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Bison hair does not reflect light, and some issues with snow.[/p][p]* Newborn pronghorn fawns don't spawn in June in Lost River or Hellroaring DLC maps.[/p][p]* Pup RNG pulldown setting is not saved after changing it in a pup quest.[/p][p]* Wolves in older saves are not updated to use new relatedness data.[/p][p]* Pregnant wolf doesn't appear pregnant for one day after moving maps.[/p][p]* In pre-Saga saves are not properly upgraded to set correct wolf roles and life stages.[/p][p]* In older saves, mate is considered acceptable successor for Bloodlines achievement.[/p][p]* Sick pups never drop from Poor Shape to Bad Shape status (while non-sick pups were in Bad Shape once health or hunger drops below 15%).[/p][p]* Den Memory perk is not reapplied after moving maps. [/p][p]* Lost River: Dead maple trees in suburban pond have black bark. [/p][p]* Minor vegetation issues.[/p]