1. WolfQuest: Anniversary Edition
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  3. Public Beta for v3.0.1b Patch!

Public Beta for v3.0.1b Patch!

[h2]v3.0.1b - PUBLIC BETA[/h2][p]NOTE: Game saves ARE backward compatible with the last released version, so if you switch back to that version, you can continue playing any saves made in this beta. Multiplayer games are also backward-compatible with the last version, so you can play with those who have that version.[/p][p][/p][h2]BETA 5[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Tower Fall: Prevent skulls from spawning just beyond western borders.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* In rare cases, some big rocks turn pink after season transition.[/p][p]* Tower Fall: If you play through the seasons, come Early Spring you are unable to sleep, and in some cases the game may not allow saving.[/p][p]* At several rendezvous sites, colliders don't align properly with rendezvous rock.[/p][p]* Campground road has no snow in winter.[/p][p]* Some translation edits and fixes.[/p][p]_______________________________[/p][p][/p][h2]BETA 4[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* More refinements to fog rendering.[/p][p]* Tower Fall: moved a scent post on south end of map into player-navigable area. (Only takes effect in new games.)[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Ghost vehicles can be heard on the Grand Loop Road in winter.[/p][p][/p][hr][/hr][p][/p][h2]BETA 3[/h2][p][/p][h3]BUGS FIXED:[/h3][p]* Tower Fall: Vehicles can run over animals if the animal jumps in front at the wrong moment (regression from recent optimization).[/p][p]* Password reset panel can get stuck onscreen if player submits reset password code and new password but with nonexistent username.[/p][p]* Occasionally big rock outcrops turn pink after a season transition (possibly fixed).[/p][p]* Minor den and rock issues.[/p][p][/p][hr][/hr][h2]BETA 2[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Corrections and improvements to some text translations.[/p][p]* Refinements to valley fog rendering[/p][p]* Prevent valley fog from rendering when with newborn pups.[/p][p]* Added "Show Password" option on the Reset Password panel, to prevent typos from going unnoticed.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Bear Culvert Trap is absent in winter season.[/p][p]* Tower Fall: Some multiplayer intro texts describe Hellroaring instead of Tower Fall map.[/p][p]* Some issues with pathfinding and rendering at a few dens and rendezvous sites.[/p][p]* Confusing notification appears if player tried to reset passwords for both WQ 2.7 and WQ:AE accounts but does not have a WQ 2.7 account.[/p][p][/p][hr][/hr][h2]BETA 1[/h2][h3][/h3][h3]IMPROVEMENTS:[/h3]
  • [p]Made prey animals respect the same map barriers as the player-wolf.[/p]
  • [p]If player's territory extends to the edge of the map, they can now unlock the Move Along! achievement by chasing a vehicle to that point on the road.[/p]
  • [p]During courtship, howling no longer generates hearts from mate candidates. (Was mistakenly enabled at some point in the past.)[/p]
  • [p]Tower Fall vehicles: Performance optimizations and pathfinding refinements.[/p]
  • [p]Made valley fog state saved in save games (which should make it easier to debug excessive fog).[/p]
[p][/p][h3]BUGS FIXED:[/h3]
  • [p]Pronghorn family flocks and mother-calf flocks don't spawn on Tower Fall.[/p]
  • [p]Young wolf pups (before Growing Pups quest) will walk through vehicles.[/p]
  • [p]Tower Fall: NPC pathfinding issues at several dens.[/p]
  • [p]On Basic Vegetation mode, some trees grow in Tower Creek.[/p]
  • [p]One segment of the Yellowstone River flows uphill.[/p]
  • [p]Game Settings: Difficulty: If default difficulty was not Easy but the player let Setup New Game dropdown on Easy, the game would start with the default difficulty.[/p]
  • [p]Hellroaring Mountain: Antelope marsh has no marsh grass in fall season.[/p]
  • [p]Tower Fall: Fixed more potential for pink rocks. [/p]
  • [p]In some cases, upgrade a WQ 2.7 account to a WQ:AE account causes an error and freezes the game. [/p]
  • [p]Many minor terrain and water issues.[/p]