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  3. Public Beta Testing for v1.0.2, beta 11

Public Beta Testing for v1.0.2, beta 11

WolfQuest v1.0.2. public beta 11.
Windows version only, will add Mac soon.

IMPROVEMENTS:
* Mate will stalk if player stalks, when hunting. (Bold mates are less likely to do this.)
* Mates, especially if cautious, not charge into the hunt as eagerly without being prompted by the player, unless the player takes too long.
* Adjusted camera angle when zoomed out behind wolf (reduced the tilt a bit).
* Meat chunks will emit floating scents now (but may not if there are a lot of other floating scents around, due to performance constraints).
* Keyboard/mouse icons in Tutorial Tips will reflect player remapping.
* Odds of wind direction evened out some. (A bit less accurate to Yellowstone weather patterns, but helpful for finding floating scents.)

BUGS FIXED:
* Can get stuck if you jump into a boulder.
* Various glitches when waking from sleep (more fixes for this bug).
* Rare issue with saving mate after completing trial mission.
* Some distant trees have bluish trunks.
* Wolf footfall audio stops playing if you zoom out and then back in.
* Cottonwood and aspen tree leaves look bad in certain lighting angles.
* Wolf stops running when doing emote.
* In Wolf Customization, wrong coat assigned to Lamar pack #5.
* Rear legs on coyote corpse are unnaturally bent.
* In bug reporter, the priority options are out of order.
* Various terrain tweaks and improvements.

CONTROLLER SUPPORT IMPROVEMENTS:
* Xbox and DS4 icons appear in Tutorial Tips if controller is set to active in Game Settings: Controls.

KNOWN ISSUES:
* On Macs using Intel integrated graphics on Basic graphics mode, distant trees are sometimes multicolored.
* Some non-Sony DS4 controllers are not recognized, we're working on it!