Quick note about crashing on launch since v1.0e -- UPDATE: Fixed in patch 1.0n
We have reproduced this on an older PC and so now we're trying to figure out what causes it. Definitely something changed with that patch to start causing these crashes on certain computers. Very sorry about that!
UPDATE: We've identified the cause of this crash -- it happens on computers with very old CPUs (for example AMD Phenom). However, it *shouldn't* happen (the game should detect those CPUs, which lack a certain capability, and handle them safely), but for some reason that stopped working in this patch. It's an issue with the Unity engine, so we are working with them to figure it out, can't fix it on our own.
UPDATE August 15: This is fixed now. Sorry about that, but the game should no longer crash during launch on these older CPUs.
UPDATE: We've identified the cause of this crash -- it happens on computers with very old CPUs (for example AMD Phenom). However, it *shouldn't* happen (the game should detect those CPUs, which lack a certain capability, and handle them safely), but for some reason that stopped working in this patch. It's an issue with the Unity engine, so we are working with them to figure it out, can't fix it on our own.
UPDATE August 15: This is fixed now. Sorry about that, but the game should no longer crash during launch on these older CPUs.