Patch 1.0.5c Released
1.0.5c - released 11 October 2020
IMPROVEMENTS:
* In multiplayer, you can now mute another player in Pack Info, so their text chat is hidden until you unmute them.
* In multiplayer, lockon arrow now appears over other player-wolves, so you can lock on and autorun to follow them.
* In multiplayer, when loading a saved game, the max number of players from the save is preserved.
* Added controller support for a few UI panels that were missing it (Load, Save, Game Settings, Account, My Wolves/Edit Wolf, Setup New Game, Lobby, Login and Register).
* Added controller support for World Map pan and zoom.
* Onscreen Keyboard now has an input field above that displays the text.
* Scent post active marking area is larger now, to make it easier to reinforce the post rather than accidentally create a new one.
* Multiplayer autosaves now have a -MP tag in name.
BUGS FIXED:
* Distant winter landscapes in Amethyst become oddly patterned if you switch to Basic Sky & Veg mode and then back to Enhanced.
* In multiplayer, animals, including players, sometimes end up deep underground and becoming invisible (probably fixed).
* In multiplayer, players may spawn at edge of map if host is near impassible areas or structures (especially common in Lost River due to all the buildings).
* Overlapping text in the "Time to Sleep" notification in multiplayer.
* Wolf sometimes floats in air when standing on mule deer carcass.
* If you click New Game, then Join Multiplayer, the map pulldown disappears (correctly), but does not reappear if you switch back to Single-player.
* In multiplayer, in rare circumstances, wolf can get stuck half underground, half above ground.
IMPROVEMENTS:
* In multiplayer, you can now mute another player in Pack Info, so their text chat is hidden until you unmute them.
* In multiplayer, lockon arrow now appears over other player-wolves, so you can lock on and autorun to follow them.
* In multiplayer, when loading a saved game, the max number of players from the save is preserved.
* Added controller support for a few UI panels that were missing it (Load, Save, Game Settings, Account, My Wolves/Edit Wolf, Setup New Game, Lobby, Login and Register).
* Added controller support for World Map pan and zoom.
* Onscreen Keyboard now has an input field above that displays the text.
* Scent post active marking area is larger now, to make it easier to reinforce the post rather than accidentally create a new one.
* Multiplayer autosaves now have a -MP tag in name.
BUGS FIXED:
* Distant winter landscapes in Amethyst become oddly patterned if you switch to Basic Sky & Veg mode and then back to Enhanced.
* In multiplayer, animals, including players, sometimes end up deep underground and becoming invisible (probably fixed).
* In multiplayer, players may spawn at edge of map if host is near impassible areas or structures (especially common in Lost River due to all the buildings).
* Overlapping text in the "Time to Sleep" notification in multiplayer.
* Wolf sometimes floats in air when standing on mule deer carcass.
* If you click New Game, then Join Multiplayer, the map pulldown disappears (correctly), but does not reappear if you switch back to Single-player.
* In multiplayer, in rare circumstances, wolf can get stuck half underground, half above ground.