Patch 1.0.3c Released
(Note: This patch has been released only for Windows on Steam so far; will get the rest out on Tuesday.)
LOST RIVER IMPROVEMENTS:
* We're working on various glitches with object surfaces and colliders. It's tricky because the wolf-controller wasn't designed for the intricate objects and ladders of Lost River. We had it working pretty well, but players are of course much more industrious and random with their actions than we had seen in beta testing. We've made some changes which should prevent getting truly stuck, but which will increase the chance of goofy vertical-climbing wolves, and are now working on some improvements for that, but they won't be ready for a few days.
* Reduced the number of wolves in stranger packs (will only take effect in new games).
GENERAL BUGS FIXED:
* The World Map goes in incorrect direction when you click-drag it.
* Rain and snow sound effects begin before rain and snow are visible.
LOST RIVER BUGS FIXED:
* Various issues with music.
* NPC animals are sometimes oblivious to the presence of water in the beaver pond and reservoir.
* Some animals are too speedy in water.
* Animals are sometimes underground.
* Lost River stranger pack can get wiped off the face of the map.
* The Two Step waterfall and creek audio is not tied into Audio Settings (and volume for those sound effects is too loud).
* Can get stuck in far northwest corner of map, between border and steep hillside.
* Profusion of floating scent markers coming from far northwest beyond the map.
* Coyote snowprints are huge.
AMETHYST BUGS FIXED:
* Gap in cliff rocks on Basic graphics mode.
* Small crack in terrain, just north of Lamar River.
LOST RIVER IMPROVEMENTS:
* We're working on various glitches with object surfaces and colliders. It's tricky because the wolf-controller wasn't designed for the intricate objects and ladders of Lost River. We had it working pretty well, but players are of course much more industrious and random with their actions than we had seen in beta testing. We've made some changes which should prevent getting truly stuck, but which will increase the chance of goofy vertical-climbing wolves, and are now working on some improvements for that, but they won't be ready for a few days.
* Reduced the number of wolves in stranger packs (will only take effect in new games).
GENERAL BUGS FIXED:
* The World Map goes in incorrect direction when you click-drag it.
* Rain and snow sound effects begin before rain and snow are visible.
LOST RIVER BUGS FIXED:
* Various issues with music.
* NPC animals are sometimes oblivious to the presence of water in the beaver pond and reservoir.
* Some animals are too speedy in water.
* Animals are sometimes underground.
* Lost River stranger pack can get wiped off the face of the map.
* The Two Step waterfall and creek audio is not tied into Audio Settings (and volume for those sound effects is too loud).
* Can get stuck in far northwest corner of map, between border and steep hillside.
* Profusion of floating scent markers coming from far northwest beyond the map.
* Coyote snowprints are huge.
AMETHYST BUGS FIXED:
* Gap in cliff rocks on Basic graphics mode.
* Small crack in terrain, just north of Lamar River.