1. WolfQuest: Anniversary Edition
  2. News
  3. Patch 1.0.7e Released!

Patch 1.0.7e Released!

[h3]NEW MULTIPLAYER FEATURES:[/h3]
* TAGS: When creating a game, host can select several tags to describe their game. These then are displayed on the preview panel in the multiplayer lobby.
* TERRITORY CONFIGURATIONS: When creating a game, host can select from four Territory Configurations, each with the unclaimed area in a different part of the map.
* SLEEP MODES: When creating a game, host can choose from two Sleep Modes: Host Decides (the host can sleep at any time, and all players must sleep then as well), and the new Fixed Schedule (all players sleep at fixed times of day, from late morning to late afternoon, and from late evening to early morning). In the latter, time advances quickly during both the fixed sleep times and if everyone sleeps at the same time (but players are not required to sleep at other times, even if the host is sleeping.)
* GAME NAME: The Pack Info panel now displays the Game Name at the top.

[h3]IMPROVEMENTS:[/h3]
* Improvements to water appearance.
* Improvements to snow appearance.
* Game remembers last selected Difficulty level when starting a new game.
* Controller improvements: Revised some labels for clarity, added "Pup Camera" and "Leave Pup Camera" options to Remapper panel.
* Made ESC key close the Tab Menu and not open Main Menu.
* Player usernames are now displayed in Pack Info, next to their wolf name when selected.
* In multiplayer, added a circular timer on countdown notifications.
* In multiplayer, changed game start time to 6am.
* Reduced volume of clouds of flies.

[h3]BUGS FIXED:[/h3]
* In multiplayer, players still get stuck sleeping.
* Several music glitches.
* Some interface sounds are unaffected by Audio sliders.
* In multiplayer, when players join a game, they appear to join but aren't actually active in the scene (so don't see any chat, or will wake up sleeping players) for 5-10 seconds.
* When fox pounces in the dirt, dust particles are blocky squares.
* In springtime, snowprints don't disappear when snow melts.
* Some issues with textures on Amethyst cliff rocks.
* Snow doesn't accumulate on some downed logs and branches.
* Wolf keeps blinking when dead.
* Frogs chirp in the winter in Slough Creek.
* In multiplayer, Mute button appears to be selected for all players whenever it's selected for one player.
* After scratching itself, wolf stands up, then immediately sits down again.
* Players can give pups a name that is longer than the display field, truncating it.
* Frozen ponds in Slough Creek appear to float when seen from high vantage point.
* Snow does not accumulate on dirt dens or ground around tree dens.
* Terrain and water issues.

[h3]APPLE SILICON FIXES:[/h3]
* Scent posts should now render on new Macs with M1 processors and old Macs with Intel integrated graphics.
* We re-enabled some IK (inverse kinematics), so now the player-wolf will look in the direction of the camera view, and will look better when biting other animals. However, grounding IK is still disabled due to a mysterious bug on these computers, so your wolf's feet will not always connect properly with the ground.