v1.0.4a Released with Game Accounts
[h2]NEW: Game Accounts[/h2]
* Create an Account: Players can register a WQ:AE account either by upgrading a WQ 2.7 account or creating a new account. (2.7 usernames are reserved, so upgrade if you want to keep the same username, or create a new account if you want a new username, but you cannot register a new account with a username already claimed by someone in WQ 2.7.)
* Friends and in-game messages are working, though we have a number of refinements still do to.
* Packs and Achievements are not set up yet.
[h2]IMPROVEMENTS[/h2]
* Bison and stranger wolf scents adjusted for better differentiation.
* In Wolf Customization, changed "Stats" section name to "Attributes".
* Adjustments to stamina drain and recharge rates.
* Added notification about duplicating wolf when player changes wolf name in customization panel.
* Camera controls: If you move left, right, or backwards in scent view or headcam, when switching back to third-person view, the camera now retains the view angle from the first-person view rather than switching to behind-the-wolf view. Camera also does not reset now after sleeping or leaving Photo Mode.
[h2]BUGS FIXED[/h2]
* Floppy is dead. Long live Floppy!
* A few boulders in Amethyst have invisible sphere colliders, making wolf walk above it, on air.
* Some cougar sounds are truncated or sound bad.
* On World Map, territory hexes can show 0% strength while hex is tinted.
* Occasionally, wolf face is missing from badge.
* On some terrain quality levels, inconsistent amount of snow in distant view.
* Terrain texture and topography issues.
* Ravens and eagles often don't fly away when wolf gets close.
* Wolf carcass has two coats, can't decide which to use.
* Controller: Cannot access Attributes buttons.
* Amethyst ponds are green in certain lighting on low quality levels.
* Removed some unnecessary words from badword filter.
* Adjusted wolf howl volume.
* Lost River: Some collider issues around the bridge.
* Lost River: Some animals have spidey skills.
* Lost River: NPC animals walk high in the air above the wall along the BCE compound.
* Create an Account: Players can register a WQ:AE account either by upgrading a WQ 2.7 account or creating a new account. (2.7 usernames are reserved, so upgrade if you want to keep the same username, or create a new account if you want a new username, but you cannot register a new account with a username already claimed by someone in WQ 2.7.)
* Friends and in-game messages are working, though we have a number of refinements still do to.
* Packs and Achievements are not set up yet.
[h2]IMPROVEMENTS[/h2]
* Bison and stranger wolf scents adjusted for better differentiation.
* In Wolf Customization, changed "Stats" section name to "Attributes".
* Adjustments to stamina drain and recharge rates.
* Added notification about duplicating wolf when player changes wolf name in customization panel.
* Camera controls: If you move left, right, or backwards in scent view or headcam, when switching back to third-person view, the camera now retains the view angle from the first-person view rather than switching to behind-the-wolf view. Camera also does not reset now after sleeping or leaving Photo Mode.
[h2]BUGS FIXED[/h2]
* Floppy is dead. Long live Floppy!
* A few boulders in Amethyst have invisible sphere colliders, making wolf walk above it, on air.
* Some cougar sounds are truncated or sound bad.
* On World Map, territory hexes can show 0% strength while hex is tinted.
* Occasionally, wolf face is missing from badge.
* On some terrain quality levels, inconsistent amount of snow in distant view.
* Terrain texture and topography issues.
* Ravens and eagles often don't fly away when wolf gets close.
* Wolf carcass has two coats, can't decide which to use.
* Controller: Cannot access Attributes buttons.
* Amethyst ponds are green in certain lighting on low quality levels.
* Removed some unnecessary words from badword filter.
* Adjusted wolf howl volume.
* Lost River: Some collider issues around the bridge.
* Lost River: Some animals have spidey skills.
* Lost River: NPC animals walk high in the air above the wall along the BCE compound.