1. WolfQuest: Anniversary Edition
  2. News
  3. Patch 1.0.6k Released!

Patch 1.0.6k Released!

NOTE: As of this patch, multiplayer is not backward-compatible with previous patches, so you must be sure to have this patch to see games in the lobby (and for others to see your games).

[h3]NEW SAVE-GAME SYSTEM:[/h3]
We have rewritten the save-game system to be more robust and reliable:
* Should reduce the chances of a corrupted save.
* Game screenshots are now embedded in the save file, rather than stored separately in the Screenshots folder.
* Save files are much smaller than before.

This also includes improvements to the wolf files:
* You can now rename a wolf without having to create a duplicate
* Multiple wolves can have the same names without causing problems.

[h3]IMPROVEMENTS:[/h3]
* More placenames added to Slough Creek map.
* Reduced territory decay (after pups arrive) in Accurate difficulty.
* Reduced the maximum strength for stranger wolf hexes at the start of Slough Creek, to give players more time to claim hexes before the strangers start expanding.
* All the ground clutter and other objects (like fossil forest and ranger cabin) are switched to new shader with dynamic snow that better matches snow on terrains.
* Added confirmation dialog after clicking to move to a new den or rendezvous site.
* In Slough Creek spring and summer, replaced several terrain textures with new textures that don't have such obvious tiling patterns.
* New music sfx when entering another hex in your territory, when creating a scent post, when hex strength reaches 100%, when discovering a den, when a pup is sick and when a pup recovers.

[h3]BUGS FIXED:[/h3]
* Many music fixes. A few tricky ones remain, so please report if you hear any.
* When pups first emerge from den, player spawns on rock at far NE rock den.
* Added tip about Pupcam to Pup Interaction tutorial tip.
* Newborn elk calves are invisible when hiding in grass. (Actually not invisible, just very very small.)
* Bull elk antlers (springtime) have too-close LOD distance.
* Bull elk bugling audio does not carry very far.
* Main Menu grass density is inconsistent in quality levels.
* Some account register/login issues.
* A newly-created wolf is considered "experienced" (i.e. has finished Amethyst previously) if you create it right after modifying an experienced wolf.
* Tutorial tips about mate and pup commands sometimes appear before Raise Pups quest intro.
* Rock den lacks water when flooded.
* Odd white squares appear on compass in multiplayer games.
* Players can create a wolf without a name.
* Aspen trees near cliffs in Amethyst are missing in Basic Sky & Veg mode.
* Several patches of tall grass are floating above the ground in First Meadow.
* Game gets stuck loading into multiplayer if player previously entered MP or SP game but left very quickly.
* Player-wolf can glitch inside several rock dens if they try.
* Dirt den roots are disconnected from den ceiling.
* Mule Deer fawn and grizzly cubs have wrong/missing scent glows.
* Many terrain and water tweaks.

Many thanks to Neamara for the game screenshot!