1. WolfQuest: Anniversary Edition
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  3. Patch v1.0.8p Released -- now with hotfix 1.0.8q!

Patch v1.0.8p Released -- now with hotfix 1.0.8q!

[h2]v1.0.8q - Released on 4 November 2022[/h2]

BUG FIXED: In multiplayer games, Host Transfer usually is blocked due to erroneous error.

[h3]NOTES:[/h3]
* When Distance Blur is enabled, there is a very occasional white flash for several seconds at night. We are still investigating this and hope to have a fix in the next patch.
* Animal tracks in snow are low-resolution in certain places, mainly the flat areas of the Lamar Valley. This stems from an underlying Unity issue/optimization to terrain resolution that we can't modify, but we will continue to try to refine it.

No need to submit bug reports about either of these issues.
[h2]
v1.0.8p - Released on 4 November 2022[/h2]

[h3]NEW: [/h3]
* In winter season, snow depth increases when it snows, and animals make snow tracks. Snow depth gradually reduces after snowfall ends. (Only occurs on Medium and High Terrain Quality settings.)
* New "Stupendous" graphics quality setting, for recent GPUs such as Nvidia 3000 series.
* New: Distance Blur visual effect, enabled by default on Glorious and Stupendous graphics quality levels, blurs the distant landscape.

[h3]NEW in Multiplayer:[/h3]
* Host Transfer allows host to hand off the game to another player, who then becomes the host. On Pack Info, the host can click the "Transfer Hosting" button and choose a client player to transfer the game to. If that player accepts the transfer, the game will then reload for all players, with the new host in charge.
* MP Chat system refactored to improve code quality and to provide a better foundation for adding features.
* MP Chat Commands (out of character, nearby, whisper to another player).
* MP Chat Emotes: Trigger emotes via the chat panel by typing /whine to whine, /howl to howl, etc. (The complete list is available via the gear button on the chat panel.)
* MP Chat: New toggle to show/hide usernames in chat panel.

[h3]IMPROVEMENTS:[/h3]
* A few days after Find a Mate quest begins, the players dreams when sleeping and the game jumps to December/Winter season, to give players more time and things to do in winter.
* More notifications changed to "Common" type (which can be hidden), and which now appear in lower-right corner when enabled.
* When creating a private multiplayer game, new button to sort friend names alphabetically.
* Reorganized some elements on Graphics Quality UI panel.
* Improvements on View Pack panel: improved display of messages, improved button actions, better UI feedback on removing members, code improvements.
* Improvements when joining multiplayer games, will hopefully reduce the failure to join issue.
* Switched to new aspen tree models.
* Increased moose swimming speed.
* Mate now stalks when player stalks.
* Increased timer so wolf standing idle waits longer before sitting.
* Added alternate ear-scratch when wolf is sitting.
* Improved mate and NPC navigation when crossing creeks.
* Modest reduction in ambient occlusion at nighttime.
* Various terrain, tree, and environment improvements.
* In Autumn, leaves fall from deciduous trees.
* Flashlight beam casts shadows (depending on your graphics quality settings).
* Clouds move across the sky when windy.
* Reduced scene brightness in scent view during winter season, when on Enhanced Sky & Veg mode.
* Better color grading when AO is disabled and on Basic Sky & Veg mode (especially noticeable in winter).
* Removed the old snowprint texture from all animals (never looked that good, now conflicts with new tracks).
* Added "Unlock Cursor" to remapper.

[h3]BUGS FIXED:[/h3]
* Running sound effect sometimes keeps playing after animal dies.
* Rival wolves have wrong airborne scent icon when in the vicinity.
* Sometimes Pack Info says pup is in den when it isn't.
* Bison tail is white when seen at a distance.
* Snow pattern is odd on grizzly cub in autumn.
* In Lost River-Classic, den raid icon appears occasionally.
* Issues with controller navigation on World Map.
* In main menu, it's not always clear and sunny when in wolf customization.
* Errors sometimes when removing multiple players from a Pack.
* NPC wolves occasionally have an ugly injured tail tip.
* Occasional problems when sending an in-game message during gameplay.
* Endless loop of repeating notification popup when plugging in a controller for the first time at certain times in gameplay.
* Some branches of Cottonwood trees near Lamar River turn blue when covered in snow.
[h3]
MULTIPLAYER BUGS FIXED:[/h3]
* Game locks up if player joins while pack is just going to sleep (conflicting UI panels).
* Wolf takes fall damage if in the middle of a jump when suddenly teleported to a lower location.
* Some rare glitches with delayed notifications.
* Rounding differences can create different hex strengths for host and clients.
* Problems ensue if client player is kicked out of game during pup naming scene.
* In MP lobby, season selection does not refresh if you choose SC and then choose AM.
* Some other rare SC MP bugs.


See all patch notes at: https://support.wolfquest.org (search for “patch")