The Pup Chase
The next big game update is getting very close to public beta...but it's not quite there yet. So in today's devblog, let's look at a new pup behavior. It's one we've had on the list for a long time: a chase, with coordinated action between two pups. One pup playbows to invite the other to chase it, then runs off hoping that the invitation will be accepted.
[previewyoutube][/previewyoutube]
Tommi tackled this to try out the new AI system (which mainly has converted AI from the original system, plus a few new behaviors like this). But while preparing this devblog video, I hacked the pup AI to make them chase all the time (easier to get good video then), and realized that what we really needed were group chases -- one pup chases another and other pups nearby can't resist joining in. So Tommi expanded this behavior to include that -- and that along with many other things will be in the upcoming v1.1.0 update -- which should be in public beta very soon!
_________________________
The WolfQuest saga will continue! Stay tuned for more news in upcoming devblogs about it and other new features!
Once the game is completed on PC/Mac, we will turn our attention to other platforms.
We do not announce specific release dates. We will release them when they are ready.
[previewyoutube][/previewyoutube]
Tommi tackled this to try out the new AI system (which mainly has converted AI from the original system, plus a few new behaviors like this). But while preparing this devblog video, I hacked the pup AI to make them chase all the time (easier to get good video then), and realized that what we really needed were group chases -- one pup chases another and other pups nearby can't resist joining in. So Tommi expanded this behavior to include that -- and that along with many other things will be in the upcoming v1.1.0 update -- which should be in public beta very soon!
_________________________
The WolfQuest saga will continue! Stay tuned for more news in upcoming devblogs about it and other new features!
Once the game is completed on PC/Mac, we will turn our attention to other platforms.
We do not announce specific release dates. We will release them when they are ready.