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WolfQuest: Anniversary Edition News

Small Prey for Small Wolves

The core of the upcoming WolfQuest Saga* is the new AI system that we first showed in a devblog a year ago, with very young pups walking a bit wobbly when they first emerge from the den. Since then, we've been building on that XP system, most significantly when the pups are learning how to hunt elk late in their first year. But pups are learning and gaining experience every month as they grow.

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Drawing on biologists' understanding of wolf pup development, we've created several tiers of hunting interest and experience. Pups reach the first of these tiers – the Early Predatory Drive – in June (when they're about ready to abandon the den). This is when they begin tracking scents, stalking, and pouncing on interesting things, real or imagined.

The pups keep gaining experience from these behaviors and, in July (generally during the Loaf at Rendezvous Site quest), they'll reach the next tier: High Predator Drive. This is when they start noticing small prey around the homesite, such as toads and voles. These summer pups become very interested in these little critters, following them, pouncing on them, and playing with them -- the exciting new toys of the season.

Pups will keep gaining XP as they practice their hunting skills with the toads and voles, which will come in handy later in the summer…

Stay tuned to learn more about the Saga in upcoming devblogs!

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Western Toad by Phillip Guerrero and Steve Adamson
Montane Vole by Stynsour Throne

* The upcoming WolfQuest Saga is "the rest of the game." Your pups will continue to grow into the fall and beyond, learning to hunt under your supervision, and then becoming yearlings when next year's pups are born. Time will continue progressing through the years until you die. The Saga is currently in development but we do not have a release date for it.

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The WolfQuest saga will continue! Stay tuned for more news in upcoming devblogs about it and other new features! We do not announce specific release dates. We will release them when they are ready.

WolfQuest is on sale to celebrate Earth Day!

WolfQuest is ON SALE on Steam April 22-29. Happy Earth Day!

WolfQuest: Anniversary Edition is 25% off on Steam as part of the Earth Appreciation Festival 2024.

If you've got WolfQuest on your wish list, this is a rare opportunity to save a few bucks. Or gift it to a friend!

Lots of other great Earth-themed games are on sale too. Sale ends April 29th.

Patch v1.1.2d Released!

v1.1.2d - Released 20 April 2024

[h2]HELLROARING BUGS FIXED:[/h2]
* NPC animals can ascend into the sky at some spots around the basalt boulder fields.
* Some dirt dens disappear at too close of a distance.

Patch v1.1.2c Released!

v1.1.2c - Released 19 April 2024

[h2]HELLROARING IMPROVEMENTS:[/h2]
* Added boulders to basalt boulder fields on Basic Sky & Vegetation mode (but they are similar to grass and will not appear if grass distance slider is at minimum).
* Improved invisible walls around basalt boulder fields.

[h2]HELLROARING BUGS FIXED:[/h2]
* The special dreams for the Enchanted Dreams achievement only appear after you unlock the achievement, not when unlocking it. Also, color effects are applied to those and other dreams but should not be (making them too dark and contrasty). Also, all four special dreams do not reliably appear.
* One rendezvous site is misassigned in Across the Wide Yellowstone achievement, so that won't unlock if you moved from or to that site.
* Pup pathfinding issues at some dens.
* Northwest territory config preview image has missing and incorrect homesites.
* Player gets stuck in place when trying to dig out one dirt den.
* Two dens occasionally are pink in certain situations.
* Minor terrain, river, and den visual issues.

[h2]OTHER BUGS FIXED:[/h2]
* Multiplayer: Rival pack sizes are often too large, since yearlings are included when applying the multiplayer based on number of players.

Patch v1.1.2b Released!

v1.1.2b - Released 15 April 2024
[h2]
NOTE:[/h2]
* In Hellroaring Mountain, the Enchanted Dreams achievement had two problems: The visual effect of the Enchanted Forest area extended out farther than the achievement trigger zone, so you might think you were in the right area but wouldn't get the achievement after sleeping. And the wrong dream images were used. This is corrected now, and if you've already unlocked this achievement, you can go back to the Enchanted Forest anytime and sleep to see the correct special dreams.

[h2]HELLROARING MOUNTAIN IMPROVEMENTS:[/h2]
* Reduced number of wolverines on the map a bit.

[h2]GENERAL IMPROVEMENTS:[/h2]
* Reduced persistence of competitors at carcasses (had increased that a bit recently).

[h2]HELLROARING BUGS FIXED:[/h2]
* Two dens (both with a dead log above the dirt hole) had the same ID, which caused problems when loading saves: Den Memory only recognized one of the two, and your mate and pups would sometimes decide that they belonged at the other den and head off cross-country towards it. This is fixed now, but may cause some problems still when loading those saves.
* Enchanted Dreams achievement uses wrong set of dream images.
* NPC wolves can fall off of bridges.
* Pup pathfinding troubles at several dens.
* Invisible dirt mound collider at one den.
* Some dirt dens become invisible at too close of a distance.
* On Basic Sky & Vegetation mode: Several dense clusters of trees.
* Minor visual issues with den holes.
* Scent post on southwest hex is beyond border. (Fixed in new games.)
* Tall grass patches in a few unhelpful spots.
* Various terrain, vegetation, and water issues.
* Foxes are not afraid of wolverines.

[h2]OTHER BUGS FIXED:[/h2]
* In Lost River DLC map, several achievements that involve sleeping don't work.
* Multiplayer: After host transfer, new host's wolf is cloned.
* Sometimes mate goes into den and comes back out repeatedly.
* Typos.