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WolfQuest: Anniversary Edition News

Patch 1.05d Released!

1.0.5d - released 23 October 2020

IMPROVEMENTS:
* Halloween decorations in Lost River (and a few in Amethyst Mountain).
* A few more controller improvements.
* In multiplayer, for client players, turning animals will turn to look in the direction of the turn (was previously only for hosts).
* Reduced fox spawning rate a bit.
* Changed texture on frozen creeks.
* Made some reductions in memory load.

BUGS FIXED:
* MacOS: Pack Territories overlay in World Map should now appear properly for everyone on MacOS.
* Boulders don't accumulate snow.
* Issues with small pond near Amethyst cliffs in fall and winter.
* Rebinding Bite/Eat/Drink button to Left Mouse Button causes problems.
* Competitors are delayed by 4-6 seconds after breaking free from a bite-hold before they can attack. (Bug fixed but there are other delays that keep them from attacking instantaneously.)

Happy Howloween!

Happy Howloween from the WolfQuest team!  The next patch will include some classic Halloween fun in Lost River… and some new spooky sights as well. Watch for the patch this weekend. Boo!

[previewyoutube][/previewyoutube]

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WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Lost River: Classic, and multiplayer mode in both maps. Slough Creek is in development! The mobile version will come after the game (including Slough Creek) is completed on PC/Mac platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!

WolfQuest GiveAway - October 2020



It's time for the monthly contest to win a free copy of WolfQuest! Lucky winners will receive a free copy of WolfQuest 2.7 (and PC/Mac users will also get WolfQuest: Anniversary Edition Early Access for PC and Mac)! Winners can choose to get any version of the game (Mac/Windows, Android, iOS, Kindle). Or you can also choose the WolfQuest Soundtrack and Music Extras if you already own the game.

[h2]This Month's Contest[/h2]
Email your username (any username is fine, we just have to know what to call the winners) and your answer to the question: "What are three interesting facts about wolves?" to the email address [email protected]

[h2]Deadline[/h2]
All entries must be received by midnight (Eastern Daylight Time) on Monday, October 26 2020.

[h2]Random Drawing[/h2]
Winners are selected randomly from complete entries. Please enter only once in each monthly contest. Each complete entry will be assigned a number. We will then use a random-number generator to generate three numbers. The entries bearing those numbers will each win a free copy of the game.

Grizzly Grab & Go (Devblog)

Lately we’ve been refining and improving the predator attacks on your pups, which will be an ever-present danger in the upcoming Slough Creek episode of WolfQuest: Anniversary Edition. Today’s devblog looks at the grizzly bear attacks, with a new twist: because grizzlies see your pups as a snack, their goal is to grab and go with the pup rather than killing it on the spot as stranger wolves and coyotes do. So if you can’t stop the grizzly from grabbing a pup, you still have a chance to pursue. If you catch the bear quickly enough, a few bites will usually bring it to a stop and force it to drop your pup, who can then (usually at least) get away to safety. Watch the video for details!

[previewyoutube][/previewyoutube]

_______________
WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Lost River: Classic, and multiplayer mode in both maps. Slough Creek is in development! The mobile version will come after the game (including Slough Creek) is completed on PC/Mac platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!

Patch 1.0.5c Released

1.0.5c - released 11 October 2020

IMPROVEMENTS:
* In multiplayer, you can now mute another player in Pack Info, so their text chat is hidden until you unmute them.
* In multiplayer, lockon arrow now appears over other player-wolves, so you can lock on and autorun to follow them.
* In multiplayer, when loading a saved game, the max number of players from the save is preserved.
* Added controller support for a few UI panels that were missing it (Load, Save, Game Settings, Account, My Wolves/Edit Wolf, Setup New Game, Lobby, Login and Register).
* Added controller support for World Map pan and zoom.
* Onscreen Keyboard now has an input field above that displays the text.
* Scent post active marking area is larger now, to make it easier to reinforce the post rather than accidentally create a new one.
* Multiplayer autosaves now have a -MP tag in name.

BUGS FIXED:
* Distant winter landscapes in Amethyst become oddly patterned if you switch to Basic Sky & Veg mode and then back to Enhanced.
* In multiplayer, animals, including players, sometimes end up deep underground and becoming invisible (probably fixed).
* In multiplayer, players may spawn at edge of map if host is near impassible areas or structures (especially common in Lost River due to all the buildings).
* Overlapping text in the "Time to Sleep" notification in multiplayer.
* Wolf sometimes floats in air when standing on mule deer carcass.
* If you click New Game, then Join Multiplayer, the map pulldown disappears (correctly), but does not reappear if you switch back to Single-player.
* In multiplayer, in rare circumstances, wolf can get stuck half underground, half above ground.