Patch 1.0.3h released!
We've released the next patch, v1.0.3h!
[h2]IMPROVEMENTS:[/h2]
* New music track, a fingerstyle guitar version of the old High Hunt theme; plays when hunting mule deer and moose at night.
* Reduced amount of RAM memory used by the game. Should allow the game to run more reliably on computers with less RAM.
* Mates will come closer to player-wolf when sleeping (that distance is still affected by personality).
* Small alert appears now if you unlock the cursor (to allow free cursor movement independeng of wolf controls) -- we suspect that some players do this inadvertently (by tapping the comma key) and then are confused when the wolf controls do not work properly.
[h2]GENERAL BUGS FIXED:[/h2]
* Player-wolf sometimes jumps on slopes that are not steep enough to warrant a jump.
* Cougar swims underwater.
* Fresh carcasses turn gory a bit too quickly when predators start eating them.
* Amethyst snow cover is inconsistent between near and far areas during Fall season.
* Amethyst: Gap in one area of mountain slope on Basic graphics mode.
* Amethyst: Can get stuck at edge of map north of Lamar River.
* In Wolf Customization, neck ruff slider resets each time you open the panel.
* Buck mule deer lose their antlers upon dying.
* Cougar chases player-wolf farther than it really should.
* Sometimes a lot of coyotes converge on carcasses.
* Typo in Cinnabar pack name.
* In rare situations, things go awry when loading an autosave, trying to place animals far away from the terrain, causing bad performance and game crash.
* If audio volume is set to zero, some audio still plays when starting a game.
* Lost River: Various rock and collider issues.
* Thin white border on some dream images.
[h2]IMPROVEMENTS:[/h2]
* New music track, a fingerstyle guitar version of the old High Hunt theme; plays when hunting mule deer and moose at night.
* Reduced amount of RAM memory used by the game. Should allow the game to run more reliably on computers with less RAM.
* Mates will come closer to player-wolf when sleeping (that distance is still affected by personality).
* Small alert appears now if you unlock the cursor (to allow free cursor movement independeng of wolf controls) -- we suspect that some players do this inadvertently (by tapping the comma key) and then are confused when the wolf controls do not work properly.
[h2]GENERAL BUGS FIXED:[/h2]
* Player-wolf sometimes jumps on slopes that are not steep enough to warrant a jump.
* Cougar swims underwater.
* Fresh carcasses turn gory a bit too quickly when predators start eating them.
* Amethyst snow cover is inconsistent between near and far areas during Fall season.
* Amethyst: Gap in one area of mountain slope on Basic graphics mode.
* Amethyst: Can get stuck at edge of map north of Lamar River.
* In Wolf Customization, neck ruff slider resets each time you open the panel.
* Buck mule deer lose their antlers upon dying.
* Cougar chases player-wolf farther than it really should.
* Sometimes a lot of coyotes converge on carcasses.
* Typo in Cinnabar pack name.
* In rare situations, things go awry when loading an autosave, trying to place animals far away from the terrain, causing bad performance and game crash.
* If audio volume is set to zero, some audio still plays when starting a game.
* Lost River: Various rock and collider issues.
* Thin white border on some dream images.