1. WolfQuest: Anniversary Edition
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WolfQuest: Anniversary Edition News

Game Goods

Last month we put a survey on our YouTube channel, asking if anyone might be interested in WolfQuest t-shirts, mugs, and other merchandise. The response was quite positive, so Susan began exploring how to set up an online store with a variety of game-related images on products. Now it's ready to launch....but of course, the world has changed a lot in the past month. We considered whether to delay or skip an announcement about the store. But it's up there, so in case anyone is interested, you can check it out: http://www.wolfquest.org/merch/

Much more importantly, we hope that everyone out there is staying safe and staying healthy. We truly treasure the community that has developed around the game. On our end, everyone on the WolfQuest team works at home, and we're all currently healthy, so we continue to work on the game every day. Please take care of yourselves and be kind to others. Thanks for all your support.

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We have released the first episode of WolfQuest 3: Anniversary Edition (Amethyst Mountain) for PC/Mac on Steam and itch.io, as Early Access. While in Early Access, we are updating the game frequently with more features, multiplayer, and ultimately the Slough Creek episode with pups. The mobile version will come after the game is completed on PC/Mac platforms. We’ll then resume development of the next episode, Tower Fall (DLC).

WolfQuest GiveAway - March 2020



It's time for the monthly contest to win a free copy of WolfQuest! Lucky winners will receive a free copy of WolfQuest 2.7 (and PC/Mac users will also get WolfQuest: Anniversary Edition Early Access for PC and Mac)! Winners can choose to get any version of the game (Mac/Windows, Android, iOS, Kindle). Or you can also choose the WolfQuest Soundtrack and Music Extras if you already own the game.

[h2]This Month's Contest[/h2]
Send your username, email, and your answer to the question: "What are three interesting facts about wolves?" to [email protected]. Winners are selected randomly from complete entries. Please enter only once in each monthly contest.

[h2]Deadline[/h2]
All entries must be received by midnight (Eastern Daylight Time) on Wednesday, March 25, 2020.

[h2]Random Drawing[/h2]
Each complete entry will be assigned a number. We will then use a random-number generator to generate three numbers. The entries bearing those numbers will each win a free copy of the game.

Patch 1.0.3d Released

This is out now for Windows, coming shortly for Mac.

Patch notes below include fixes from 1.0.3c which was released only for Windows on Steam on 16 March.

LOST RIVER IMPROVEMENTS:
* We're working on various glitches with object surfaces and colliders. It's tricky because the wolf-controller wasn't designed for the intricate objects and ladders of Lost River. We had it working pretty well, but players are of course much more industrious and random with their actions than we had seen in beta testing. We've made some changes which should prevent getting truly stuck, but which will increase the chance of goofy vertical-climbing wolves, and are now working on some improvements for that, but they won't be ready for a few days.
* Reduced the number of wolves in stranger packs (will only take effect in new games).

LOST RIVER IMPROVEMENTS:
* We're working on various glitches with object surfaces and colliders. It's tricky because the wolf-controller wasn't designed for the intricate objects and ladders of Lost River. We had it working pretty well, but players are of course much more industrious and random with their actions than we had seen in beta testing. We've made some changes which should prevent getting truly stuck, but which will increase the chance of goofy vertical-climbing wolves, and are now working on some improvements for that, but they won't be ready for a few days.
* Reduced the number of wolves in stranger packs (will only take effect in new games).

GENERAL BUGS FIXED:
* The World Map goes in incorrect direction when you click-drag it.
* Rain and snow sound effects begin before rain and snow are visible.
* There can be a delay after killing elk to getting credit in the Quest panel.
* Note: Territory hex readouts broke at some point (inverted the percentage) so we are hiding them until that's fixed.

LOST RIVER BUGS FIXED:
* Various issues with music.
* NPC animals are sometimes oblivious to the presence of water in the beaver pond and reservoir.
* Some animals are too speedy in water.
* Animals are sometimes underground.
* Lost River stranger pack can get wiped off the face of the map.
* The Two Step waterfall and creek audio is not tied into Audio Settings (and volume for those sound effects is too loud).
* Can get stuck in far northwest corner of map, between border and steep hillside.
* Profusion of floating scent markers coming from far northwest beyond the map.
* Coyote snowprints are huge.

AMETHYST BUGS FIXED:
* Gap in cliff rocks on Basic graphics mode.
* Small crack in terrain, just north of Lamar River.

Patch 1.0.3c Released

(Note: This patch has been released only for Windows on Steam so far; will get the rest out on Tuesday.)

LOST RIVER IMPROVEMENTS:
* We're working on various glitches with object surfaces and colliders. It's tricky because the wolf-controller wasn't designed for the intricate objects and ladders of Lost River. We had it working pretty well, but players are of course much more industrious and random with their actions than we had seen in beta testing. We've made some changes which should prevent getting truly stuck, but which will increase the chance of goofy vertical-climbing wolves, and are now working on some improvements for that, but they won't be ready for a few days.
* Reduced the number of wolves in stranger packs (will only take effect in new games).

GENERAL BUGS FIXED:
* The World Map goes in incorrect direction when you click-drag it.
* Rain and snow sound effects begin before rain and snow are visible.

LOST RIVER BUGS FIXED:
* Various issues with music.
* NPC animals are sometimes oblivious to the presence of water in the beaver pond and reservoir.
* Some animals are too speedy in water.
* Animals are sometimes underground.
* Lost River stranger pack can get wiped off the face of the map.
* The Two Step waterfall and creek audio is not tied into Audio Settings (and volume for those sound effects is too loud).
* Can get stuck in far northwest corner of map, between border and steep hillside.
* Profusion of floating scent markers coming from far northwest beyond the map.
* Coyote snowprints are huge.

AMETHYST BUGS FIXED:
* Gap in cliff rocks on Basic graphics mode.
* Small crack in terrain, just north of Lamar River.

Patch 1.0.3b Released!

BUGS FIXED:
* Autosaves can get mixed up between Amethyst and Lost River.
* Player-wolf can get stuck when trying to get off car roofs (but still some quirkiness on some cars).
* Other minor refinements to object colliders.