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WolfQuest: Anniversary Edition News

WolfQuest GiveAway - February 2021



It's time for another chance to win a free copy of WolfQuest! Lucky winners will receive a free copy of WolfQuest 2.7 (and PC/Mac users will also get WolfQuest: Anniversary Edition Early Access for PC and Mac)! Winners can choose to get any version of the game (Mac/Windows, Android, iOS, Kindle). Or you can choose the WolfQuest Soundtrack and Music Extras.

[h2]How to Enter[/h2]
Email your username (any username is fine, we just have to know what to call the winners) and your answer to the question: "What are three interesting facts about wolves?" to the email address [email protected]

[h2]Deadline[/h2]
All entries must be received before midnight (Eastern Daylight Time) on Tuesday, February 23, 2021.

[h2]Random Drawing[/h2]
Winners are selected randomly from complete entries. Please enter only once in each monthly contest. Each complete entry will be assigned a number. We will then use a random-number generator to generate three numbers. The entries bearing those numbers will each win a free copy of the game.

Patch v1.0.6l Released -- UPDATED with 1.0.6l2

UPDATE: Patch 1.0.6l2 is now out for Windows and Mac. This fixes the glitches that occur if a multiplayer host is still on 1.0.6k but you are on 1.0.6l. This also removes the long white UFO hovering over Second Meadow in Slough Creek. (The aliens observed for a few hours and then decided to return in a few million years to see how wolves have evolved by then.)

[h3]IMPROVEMENT:[/h3]
* Made mates in Slough Creek somewhat more likely to go hunting and marking on their own.

[h3]BUGS FIXED:[/h3]
* Main menu is broken if there are no wolves available.
* In multiplayer, game cannot be saved if a player marks a scent post and then leaves permanently.
* Floating tree saplings near Little Butte.

Patch 1.0.6k Released!

NOTE: As of this patch, multiplayer is not backward-compatible with previous patches, so you must be sure to have this patch to see games in the lobby (and for others to see your games).

[h3]NEW SAVE-GAME SYSTEM:[/h3]
We have rewritten the save-game system to be more robust and reliable:
* Should reduce the chances of a corrupted save.
* Game screenshots are now embedded in the save file, rather than stored separately in the Screenshots folder.
* Save files are much smaller than before.

This also includes improvements to the wolf files:
* You can now rename a wolf without having to create a duplicate
* Multiple wolves can have the same names without causing problems.

[h3]IMPROVEMENTS:[/h3]
* More placenames added to Slough Creek map.
* Reduced territory decay (after pups arrive) in Accurate difficulty.
* Reduced the maximum strength for stranger wolf hexes at the start of Slough Creek, to give players more time to claim hexes before the strangers start expanding.
* All the ground clutter and other objects (like fossil forest and ranger cabin) are switched to new shader with dynamic snow that better matches snow on terrains.
* Added confirmation dialog after clicking to move to a new den or rendezvous site.
* In Slough Creek spring and summer, replaced several terrain textures with new textures that don't have such obvious tiling patterns.
* New music sfx when entering another hex in your territory, when creating a scent post, when hex strength reaches 100%, when discovering a den, when a pup is sick and when a pup recovers.

[h3]BUGS FIXED:[/h3]
* Many music fixes. A few tricky ones remain, so please report if you hear any.
* When pups first emerge from den, player spawns on rock at far NE rock den.
* Added tip about Pupcam to Pup Interaction tutorial tip.
* Newborn elk calves are invisible when hiding in grass. (Actually not invisible, just very very small.)
* Bull elk antlers (springtime) have too-close LOD distance.
* Bull elk bugling audio does not carry very far.
* Main Menu grass density is inconsistent in quality levels.
* Some account register/login issues.
* A newly-created wolf is considered "experienced" (i.e. has finished Amethyst previously) if you create it right after modifying an experienced wolf.
* Tutorial tips about mate and pup commands sometimes appear before Raise Pups quest intro.
* Rock den lacks water when flooded.
* Odd white squares appear on compass in multiplayer games.
* Players can create a wolf without a name.
* Aspen trees near cliffs in Amethyst are missing in Basic Sky & Veg mode.
* Several patches of tall grass are floating above the ground in First Meadow.
* Game gets stuck loading into multiplayer if player previously entered MP or SP game but left very quickly.
* Player-wolf can glitch inside several rock dens if they try.
* Dirt den roots are disconnected from den ceiling.
* Mule Deer fawn and grizzly cubs have wrong/missing scent glows.
* Many terrain and water tweaks.

Many thanks to Neamara for the game screenshot!

loboLoco's Letdowns

We get lots of player requests and suggestions for things to add to WolfQuest. Many are great ideas and often match items on our own extensive wishlist. But we don’t add everything to our list, and for today’s devblog, we thought players might be interested to hear about a few popular requests that won’t be coming soon (or at all) and some of our reasons why.  

[previewyoutube][/previewyoutube]

Video screenshot by Kayla Ann.
_______________

To cheer you up, the WolfQuest Original Soundtrack and Music Extras is on sale this week -- 30% off -- for Steam's Lunar New Year Sale!
The soundtrack includes all the new music from Slough Creek as well as all the tracks from Amethyst and Lost River maps. Thats' 80 tracks in all and over two and a half hours of original music.
Also included: a 25-minute video featuring Tim Buzza talking about how he created the signature sound of WolfQuest and many memorable tracks in the game.
The sale runs through midday on February 15th:
* on Steam: https://store.steampowered.com/app/1207610/WolfQuest_Soundtrack_and_Music_Extras/
* on Itch.io: https://eduweb.itch.io/wolfquest-music

_______________

WolfQuest: Anniversary Edition is available now for PC/Mac on Steam and itch.io, as Early Access. The game currently includes Episode 1: Amethyst Mountain, Episode 2: Slough Creek, Lost River: Classic, and multiplayer mode in Amethyst and Lost River. (Slough Creek multiplayer is coming soon,.) The mobile version will come after the game (including Slough Creek) is completed on PC/Mac platforms. The next episode, Tower Fall (DLC) will follow. We do not announce specific release dates. We will release them when they are ready!

WolfQuest Soundtrack is on sale!

The WolfQuest Original Soundtrack and Music Extras is on sale -- 30% off -- for Steam's Lunar New Year Sale!

The soundtrack includes all the new music from Slough Creek as well as all the tracks from Amethyst and Lost River maps. Thats' 80 tracks in all and over two and a half hours of original music.

[previewyoutube][/previewyoutube]

Also included: a 25-minute video featuring Tim Buzza talking about how he created the signature sound of WolfQuest and many memorable tracks in the game.

The sale runs through midday on February 15th:
* On Steam.
* On Itch.io.