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Steven the Sperm News

1.3.8 Changelog

What's hanging my spermatozoas and spermatozosos, here's a very quick little update to address some minor things.

[h2]CHANGELOG[/h2]

  • The default color for the objects is now slightly brighter than the stage. This helps make the visuals a bit more diverse. This change will only affect new players, so existing ones will have to change the color manually if they want it.
  • Updated the some of the hints in the 5 Challenges stage.
  • Better theming on the Options screen. The background is now a blanket (like how the extras screen is bedsheets), and the sliders are Steven's head instead of being generic boring circles.
  • Removed "HD" from the Sperm-b-gone frame during the story. This was a reference to the fact that the Steam version of STS was known as the "HD" one compared to earlier versions of the game, but this is really only something that my close friends would know about, so I decided to get rid of it to avoid confusion for everybody else.
  • Updated author branding for the (hopefully) final time, and added it to the title screen. First it was Perfect Acorn, then once that shut down and after some freaking out and experimenting, I've finally decided on just using PJSim, the name I use for most of my other social medias. I also removed any unnecessary intro sequences and put my name and the copyright date on the bottom corner of the title screen.
  • WINDOWS: Changed architecture of the game from x64 to x86. There was really no reason for the game to be 64-bit only, but it turns out it was by accident.
  • DEMO: You can now exit the credits screen. The button didn't let you leave the credits screen at first... funny.
  • DEMO: Removed condescending text under "Not right now" button. Originally it said in a small font "let me play/I just wanted a free game...", but I realized some people might not think it was a joke and that I was actually trying to shame them lol


I've been very busy with college and things, so I haven't been able to do much with either STS or my other projects, so sorry for the inactivity. Feel free to leave some comments, reviews, discussions, etc! Hope you enjoy playing!

1.3.7 Changelog

So, funny story... I tried opening the code to STS in an older version of Unity just to see if I could, and it ended up corrupting a bunch of stuff. Uhh... duh! I'm surprised my sperm won the race lmao. Luckily, I had a backup of 1.3.5, so applying the fixes since then was no problem. Aside from that:

[h2]Changelog:[/h2]

  • Removed some more weird old debug code - I think I've managed to get it all by now.
  • Removed unnecessary logos. I removed that stupid "only quality code!" splash and the intro for my old gamedev group. This makes the game smaller by about 10 MB! Woohoo!
  • Updated credits. Simplified things to be less cluttered and more to the point with relevant contributors and a general special thanks section.
  • macOS USERS: STS is now built for Intel specifically. Apple Silicon should still work, but STS isn't built to support both anymore, so I thought I should mention it. Although, I do wonder if it ever WAS built for both even though I said it was in an earlier post, because whenever I tried running the game on my Intel Macbook, it would crash. So anyways, yeah, now the game will work for all three Mac users.
  • DEMO: Same updates as above, and also removed the high scores screen, which was in the demo for some reason despite being inaccessible.


Thanks for playing STS! The three year anniversary is coming up... WOAH. I can't believe it's been that long. Maybe I should do something - or maybe not, we'll see how life plays out.

1.3.6 Changelog

Thought I was dead? Nope, I've just been busy with college... STS has been deposited in the sperm bank for the time being. Consider this update like me going back to update the container label.

CHANGELOG:
  • Updated Unity editor version to 2021.1.4f1. Wow, that's an entire 1.7 increase in version number! ...idk if it'll actually make anything better or worse, but ya know. This'll add official support for Apple Silicon Macs, because I know SOOO many people are buying those just so they can play Steven the Sperm on it.
  • Updated dates to 2021.
  • Removed dead Perfect Acorn Twitter link.
  • Redrew some faces for the 5 Challenges stage.

2 Years of STS!

Hey there, figured I'd drop by just to quickly celebrate Steven the Sperm's 2nd birthday!

Thanks for playing!

A Few Minor Changes

Hey everyone, hope you've been enjoying the game. In preparation for the Steam summer sale, I've decided to drop in and give a quick little update:

CHANGELOG:

  • Restored Perfect Acorn branding. I won't get into why it changed, but things are all good now. The in-game Twitter link also now goes to the Perfect Acorn Twitter, where most non-steam updates will be.
  • Updated Unity version from 2017.4.38f1 to 2019.4.1f1. There goes Windows Vista and OSX Mavericks! Now you need Windows 7 SP1 or macOS High Sierra 10.13.
  • Fixed version number mistake on the title screen. It said 1.4 when it's really still 1.3.5.


Thanks for playing!

Oh wait, I need a sex joke to continue the tradition
uhhhhhh
"quick little update" lol
yeah that's all i got right now
See ya!