1. Solar Purge
  2. News
  3. Update 0.6.7

Update 0.6.7

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v0.6.8\
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In Development\
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General Updates & Fixes
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[/p][p]list[/p][p]UI[/p][p]Stuff here for UI[/p][p]
[/p][p]Holochamber Arcade[/p][p]
[/p][p]Snap Map: Ruins[/p][p]

[/p][p]\”New” Locations: Oterion Abandoned Colony & Oterion Wetlands\\
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  • Oterion’s first level was previously the longest level in the game by a large margin
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  • It has now been split into two unique levels - Abandoned Colony and Wetlands
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  • Boomtown runs from the Landing Pad to the Bridge
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  • Wetlands runs from the Bridge to the Lost City Gate
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  • Players can save their progress upon entering the Oterion Wetlands, and again when entering the Lost City
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  • Both levels will now load faster and run at a much improved framerate on all settings[/p][p]\
  • The expanded Data Module questgiver B3-L1-5L has been moved from the Boomtown Security Center roof to the Survey Zone
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[/p][p]Space Station[/p][p]
[/p][p]Updated the post-Titus dialogue for Dr. Hadley with the correct character design art[/p][p]
[/p][p]Oterion Colony[/p][p]
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  • [p]Major art and collision updates around the Military Zone[/p]
  • [p]This should help stop the player getting lost underneath the level art[/p]
  • [p]Future updates will better refine this area and update the minimap[/p]
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[/p][p]Oterion Wetlands[/p][p]\
    [/p][p]\
  • Updated Hadley's dialogue to reflect the quest bot's new location[/p][p]\
  • Cleaned up sector trigger zones[/p][p]\
  • Optimized art[/p][p]\
[/p][p]\\Oterion Lost City\[/p][p]\
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  • Fixed a lighting error (that may not have affected players, but will no longer affect dev work)[/p][p]Rygar Surface[/p][p]

    [/p][p][/p][p]\[url=discord.gg/solarpurge]\\
[/p][p][/p][p]
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