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\v0.6.8\
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In Development\
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General Updates & Fixes
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[/p][p]list[/p][p]
UI[/p][p]Stuff here for UI[/p][p]
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Holochamber Arcade[/p][p]
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Snap Map: Ruins[/p][p]
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”New” Locations: Oterion Abandoned Colony & Oterion Wetlands\\
[/p][p]\- Oterion’s first level was previously the longest level in the game by a large margin
\ - It has now been split into two unique levels - Abandoned Colony and Wetlands
\ - Boomtown runs from the Landing Pad to the Bridge
\ - Wetlands runs from the Bridge to the Lost City Gate
\ - Players can save their progress upon entering the Oterion Wetlands, and again when entering the Lost City
\ - Both levels will now load faster and run at a much improved framerate on all settings[/p][p]\
- The expanded Data Module questgiver B3-L1-5L has been moved from the Boomtown Security Center roof to the Survey Zone
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Space Station[/p][p]
[/p][p]Updated the post-Titus dialogue for Dr. Hadley with the correct character design art[/p][p]
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Oterion Colony[/p][p]
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- [p]Major art and collision updates around the Military Zone[/p]
- [p]This should help stop the player getting lost underneath the level art[/p]
- [p]Future updates will better refine this area and update the minimap[/p]
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Oterion Wetlands[/p][p]\
[/p][p]\- Updated Hadley's dialogue to reflect the quest bot's new location[/p][p]\
- Cleaned up sector trigger zones[/p][p]\
- Optimized art[/p][p]\
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\Oterion Lost City\[/p][p]\
[/p][p]\- Fixed a lighting error (that may not have affected players, but will no longer affect dev work)[/p][p]Rygar Surface[/p][p]
[/p][p][/p][p]\[url=discord.gg/solarpurge]\
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Join the community at \[url=https://discord.gg/solarpurge]discord.gg/solarpurge\\[/p][p][/p][p]
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Find us on \[url=https://linktr.ee/solarpurge]Linktree\\[/p][p][/p][p]
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