1. Solar Purge
  2. News
  3. Update 0.2.2 - First Campaign Level Available Now!

Update 0.2.2 - First Campaign Level Available Now!

Hey everybody! Version 0.2.2 is now available with the first level of the Campaign - Lockjaw Prison Part 1!

[h2]0.2.2 Patch Notes
[/h2]

[h3]New Features
[/h3]

Campaign
  • Lockjaw Prison Part 1
Holochamber
  • Underground Caverns Map
  • Night Setting for Jungle Ruins
  • Overhauled Enemy Spawning System
  • Mission Objective Progress Bar
Weapon Perks
  • Deprecator - Extra Bot Damage
  • Predator - Extra Alien Damage
  • Exterminator - Extra Bug Damage
  • Hunter - Extra Beast Damage
  • 12 Pellets - Extra Shotgun Pellets
  • Offense+ - Bonus to Offense Skills
  • Support+ - Bonus to Support Skills
  • Special+ - Bonus to Special Skills
Enemies
  • Security Guard
  • Automated Turret
  • Mech Warden
Menus
  • Difficulty Selection Screen
  • New Playable Content Indicator


[h3]Gameplay Changes[/h3]

Enemies
  • Elite Enemies will only spawn after Level 5


Character Classes
  • Skills now level up with your character and are split into 3 Categories (Offense, Support, Special)


UI
  • Skills in the Flyout Menu are now organized by Category (Offense, Support, Special)


[h3]Bug Fixes[/h3]

Audio
  • Music Volume increases for each Holochamber floor