Update 0.2.2 - First Campaign Level Available Now!
Hey everybody! Version 0.2.2 is now available with the first level of the Campaign - Lockjaw Prison Part 1!
[h2]0.2.2 Patch Notes
[/h2]
[h3]New Features
[/h3]
Campaign
[h3]Gameplay Changes[/h3]
Enemies
Character Classes
UI
[h3]Bug Fixes[/h3]
Audio
[h2]0.2.2 Patch Notes
[/h2]
[h3]New Features
[/h3]
Campaign
- Lockjaw Prison Part 1
- Underground Caverns Map
- Night Setting for Jungle Ruins
- Overhauled Enemy Spawning System
- Mission Objective Progress Bar
- Deprecator - Extra Bot Damage
- Predator - Extra Alien Damage
- Exterminator - Extra Bug Damage
- Hunter - Extra Beast Damage
- 12 Pellets - Extra Shotgun Pellets
- Offense+ - Bonus to Offense Skills
- Support+ - Bonus to Support Skills
- Special+ - Bonus to Special Skills
- Security Guard
- Automated Turret
- Mech Warden
- Difficulty Selection Screen
- New Playable Content Indicator
[h3]Gameplay Changes[/h3]
Enemies
- Elite Enemies will only spawn after Level 5
Character Classes
- Skills now level up with your character and are split into 3 Categories (Offense, Support, Special)
UI
- Skills in the Flyout Menu are now organized by Category (Offense, Support, Special)
[h3]Bug Fixes[/h3]
Audio
- Music Volume increases for each Holochamber floor
