Full Release Update | Patch #6 | V1.2.8206.23583
Howdy survivors, this time we’ll bring you a juicy maintenance patch with several bug fixes and a tiny (but also amazing) surprise! To find out what it is, read the changelog below!
As always, thank you for the amazing support and don’t hesitate to contact us if you come across bugs, errors or if you just want to give your feedback in general. We are always happy to hear from you.







- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.2.8206.23583
As always, thank you for the amazing support and don’t hesitate to contact us if you come across bugs, errors or if you just want to give your feedback in general. We are always happy to hear from you.




- Missions: Added more specific descriptions for the trading mission confirmation buttons.
- Missions: Added optional trading missions that can use Prosperity specific resources for players who own both Prosperity & Distant places.


- Seeds: Fixed wrong scaling of melon seeds on fields. They are not behaving like balloons anymore.
- Global Expeditions: The wall part of the tower will now blend out correctly in scene 3 of the expedition leading north.


- Missions: Lem’s missions now also play their intro text first, so it is streamlined with all other trading missions.
- GlobalExpeditions: Relevant scene elements are now visually blent out when going back and forth between dialogues.




- Birds: Added bird swarms to the map for a more vivid environment, enjoy! The occurrence and amount of birds can be adjusted in the main menu options. Option “Many” is chosen by default.


- Buildings: Cemeteries will now properly dispose of settler corpses.
- Buildings: Empty ruins without any scrap left are now correctly removed/ deconstructed by the scrapyard.
- Settlers: Fixed dead bodies lying around underneath the terrain.
- Settlers: Settler Profession allocation is more stable now
- Buildings: Upon cancellation of building upgrade the allocated construction resources will now be available
- Buildings: Fixed construction sites not being build during raider attacks
- Settlers: Fixed possible error while demolishing a building
- Savegames: Implemented error message for missing disc space when saving a game
- Settlers: Fixed a bug that could result in settlers wearing and using the wrong equipment visually.


- Glossary: Removed old/wrong fertility image.

- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.2.8206.23583