Full Release Update | Hotfix #14 | 1.1.8172.31754
Survivors!
With the release of our Distant Places DLC, we are also pushing out this hotfix with some fixes for the main game. Please keep reporting possible bugs or issues you might encounter!

See the specific release News to get to know more about all the content added, surrounding the Distanct Places DLC release here!



- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.8172.31754
With the release of our Distant Places DLC, we are also pushing out this hotfix with some fixes for the main game. Please keep reporting possible bugs or issues you might encounter!



See the specific release News to get to know more about all the content added, surrounding the Distanct Places DLC release here!




- Localization: Sadly some of the localizations for french, spanish and brazilian portuguese didn't make it into the release version of Distant Places. We'll publish an update as soon as those translations arrived. Until then, our fallback is based on automatic translations.




- Options: The popup that warns the player about a monitor with a high refresh rate no longer triggers every time the game is started. Also, options will no longer be reset when the popup is triggered. However, this will happen one last time with this update, but should be fixed afterwards.
- Buildings: Fixed an error that could result in stuck animals at the entrance of pastures. This should also be fixed in savegames that are currently having this error.
- Settlers: Fixed settlers that would not change into builders when they were previously assigned as a milita unit.
- Buildings: Fixed a problem with dead pasture animals that would not be removed correctly in specific cases.

- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.8172.31754