1. Metric Racer
  2. News
  3. Version 0.7.5a Released - Track Width, Screen Shake dampened, Sandbox Updates!

Version 0.7.5a Released - Track Width, Screen Shake dampened, Sandbox Updates!

Version 0.7.5 has been released which adds a number of requested changes and bug fixes.

[h2]Track Width[/h2]
One of the big updates is the default track width has been increased to allow for better flow when racing. Each of the nodes control the local width which allows players to tighten or loosen the track as needed.



[h2]Screen Shake Glitch Effect[/h2]
The screen shake glitch effect has been pulled back substantially, a cooldown has been added and the distortion has been pulled back as well. In addition there is a graphics setting now to disable it entirely if needed.



[h2]General Level Cleanup[/h2]
Each of the currently released levels had a cleanup pass as well. The track width has been tuned and the AI pathing has been tweaked as well.

Full Change Log


[h3]Changes[/h3]
  • Track default width has been increased, Track Nodes can now change and modify track width
  • Impact Screen shake effect dialed down substantially
  • Option to disable Screen shake effect added in Graphics Settings
  • Improved AI Node editing
  • Luna track mesh variations updated
  • General Level Polish

[h3]Fixes[/h3]
  • Fixes bug where not all track parts would extrude properly
  • Fixes bug where cliff physics meshes would persist in sandbox after delete
  • Fixes bug where players would get stuck upside down in NewNewYork
  • Fixes missing Luna starting line track mesh
  • Improved track side collision mesh so players don't get stuck in the walls as easily.
  • Update which should fix Windows erroneously reporting game as 'Not Responding' when loading