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Colt Canyon News

Nominate Colt Canyon for a Steam Award!

Please nominate Colt Canyon for the Steam Awards! I know I am a bit late to this party, but at least I can use this excuse in case we lose!

Steam included the perfect category just for Colt Canyon. The best game you suck at!
And while you go and vote for Colt Canyon I will work on an update that will give you difficulty options and other improvements, just so that you don't have to struggle so much anymore every time you step into the Canyon.

You can already check out the upcoming Update 1.0.2.0 by selecting the unstable branch in the steam game preferences beta tab.

All the best, thanks for playing and stay healthy!
Jonathan

https://store.steampowered.com/app/940710

33% Discount as part of the "Made With GameMaker Sale"!



Howdy fellow gunslingers!

Once uppon a sale time in the West: As I developed Colt Canyon with the GameMaker the game is part of this years official "Made With GameMaker Sale" here on Steam!

So if you ever wanted to jump into the boots of a gunslinger and safe your kidnapped partner from ruthless bandits, this is your chance! Do this with 33% OFF till September 7th - the highest Steam discount on Colt Canyon ever!

See ya all in the canyons and deserts!
Jonathan


https://store.steampowered.com/app/940710

Steam Trading Cards and Update 1.0.1.7 Launched!



Howdy fellow gunslingers!

As you might've seen already, 1.0.1.6 is live on all platforms! Including the Nintendo Switch!
But you know me, I already got another patch ready, mostly addressing some more balancing stuff and fixing critical bugs, but also adding some new stuff like a polish translation or a couple very rare late-game weapons and of course, for all steam players: STEAM TRADING CARDS!
Yep, Trading Cards are finally here! Sorry it took so long, but there were quite a few complications and I didn't find the time to design and create them. But now it's finally done and you can enjoy some virtual Colt Canyon merch.

This update will also be submitted to consoles asap, obviously without the trading cards tho.

And after reading the following changelog for this patch, if you're a somewhat experienced Colt Canyon player, please consider helping us with the new, community-driven but official Colt Canyon Fandom Wiki:
https://coltcanyon.fandom.com/wiki/Colt_Canyon_Wiki
Everyone can edit the Wiki, you don't even have to create an account and there is still a lot of even basic stuff missing entirely. Help new players getting into Colt Canyon by filling the Wiki with the stuff you wish you had known for your first attempts at rescuing your partner! Thank you.

v 1.0.1.7
  • Added new interaction to native rock
  • Added 4 new rare weapons
  • Fixed a bug that made companions take too long to attack after leveling up a bunch of times
  • Made companions level up slightly slower
  • Changed Shadow Walker Achievement: You only have to reach the third area now (instead of your partner) without having been spotted by human enemies
  • Slightly adjusted some ammo drop rates
  • Rebalanced enemy counts slightly
  • Reduced first boss health a bit and made his attacks less frequent
  • Reduced second boss health a bit and made his attacks slightly less frequent
  • Made final boss a bit easier to handle
  • Fixed PlayStation Controllers not being detected in coop
  • Added Polish translation (Thanks to Pagan_PL)
  • Updated existing translations
  • Added Wiki Hint
  • Tweaked, rebalanced and fixed some other minor stuff


I also made various changes behind the scenes in preparation for a PlayStation release, so this update might introduce some unexpected new bugs. Please let me know if you encounter anything.

All the best, thanks for playing and stay healthy!
Jonathan

https://store.steampowered.com/app/940710

A Fistful of Fixes and Tweaks: v1.0.1.6 Launched!



Howdy fellow gunslingers!

I am back from a one-week vacation and can now work on Colt Canyon again!
I got big plans, but before tackling that kind of stuff there are some other things I need to take care of first. The first one being the Switch Patch (which is still struggling its way through the submission process) and the next one being the PlayStation 4 Port!
Of course, there will also be PC updates but please remember that there is a lot of stuff going on behind the scenes, so even if a patch takes longer than usual please don't think I've abandoned the game.

Today I have another small update (1.0.1.6) for you (and hopefully Xbox and Switch asap as well)!
Find the changelog below. It's mostly bug fixes but also some other small improvements and stuff that should've been in the game from day one on. For example, improved support for various controllers like the popular DualShock controller.

v 1.0.1.6
  • When not aiming actively (Gamepad): TNT throw distance is now dependent on the time you're holding it
  • Fixed PlayStation (DualShock) Controllers not being supported
  • Fixed Throw Master Upgrade crashing the game when having less than two weapons equipped
  • Damage indicators are now enabled by default
  • Fixed some other render resolution-related issue
  • Late-Game Elite Enemies now drop some health again
  • No more cooldown after last bullet, allowing instant auto-reload start on trigger pull
  • Added Damage Indicators to status effects on enemies
  • Reduced amount of blood created by thorns
  • Increased transparency of empty clip icons to increase contrast between loaded and empty icons
  • Improved input buttons reassignment menu ux
  • Now disabling camera aim offset by default if playing coop with mixed input devices (i.e. mouse + gamepad)
  • Fixed some other rare issues and crashes



All the best, thanks for playing and stay healthy!
Jonathan

https://store.steampowered.com/app/940710

For a Few Fixes More: v1.0.1.5 Launched!



Howdy fellow gunslingers!

Just a small patch this time. Basically just bug fixes.
The only new thing is a HUD indicator for the detailed HUD regarding the shadow walker achievement.
So even console players can check whether they were spotted yet or not.

I got no news about the 1.0.1.4 Switch version yet, it's still pending.
The Xbox already got their update a while ago and I will submit 1.0.1.5 asap.

v 1.0.1.5
  • Added Shadow walker indicator to detailed hud
  • Fixed best progress value sometimes not correctly updating
  • Stabilized the weapon drop rates in very late game
  • Reduced the number of rare weapon drops
  • Some more simplified Chinese localization fixes
  • Fixed sending unwanted command when about to choose upgrade
  • Aborting intro walk if getting stuck somewhere
  • Fixed audio sometimes producing a glitch sound despite being muted
  • Fixed some other minor issues


All the best, thanks for playing and stay healthy!
Jonathan

https://store.steampowered.com/app/940710