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Technically ready, but needs a tiny bit more time

Hi there!

The technical groundwork is all done, but content-wise the game needs more of everything until it's ready for a good first impression.

I'm truly sorry I misjudged the time needed for finishing the Early Access version of Death Trash and mentioned, prematurely, "Early 2020". This was a mistake.

But I haven't been idle, and got a lot of work done in the last months.



[h3]Technical foundation[/h3]

Most importantly, the game is running good on all target platforms (Windows, Mac and Linux) with all base features in place.
(Also on Xbox One, Playstation 4 and Nintendo Switch, by the way.)

[h3]More changes and improvements[/h3]
  • world map got random encounters and other improvements
  • improved mouse and keyboard controls; dynamic switching between combat controls and point and click; finally added some context specific mouse cursors
  • character ability changes, e.g. every character can use stealth now
  • added local co-op shared screen mode
  • the game got a real audio personality
  • vastly improved user experience through lots of small stuff in the UI, new font, more juice, input changes etc.
  • added obfuscation to area overview maps
  • expanded options menu, including rebindable keys, changing controller button prompts etc.

These all add up and the game feels much better than a few months ago.



I fixed most of the bugs staring at me!

This does not mean the Early Access version will ship without any bugs, but the technical foundation for this game will be robust considering the genre and the budget and the Early Access label.

The improvements mentioned above were made alongside the ongoing work on the content of the game.

[h3]Current Focus[/h3]

Which brings us to my final point: The current version needs more story sequences, more areas, more characters, more quests, more items, and so on.

This is my focus now, and I don't want to give it a date yet, but your first contact with Death Trash should happen soon. And after more than five years of development I'm looking forward to that more than I have anticipated anything else in my life.

- Stephan

PS: If you haven't wishlisted the game, please do:

https://store.steampowered.com/app/941460/Death_Trash/