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  3. Update 0.7.27

Update 0.7.27

- fixed saving in world map desolation leading to broken save game
- disable dialogue action of NPCs in combat (e.g. accidentally talking to blind man)
- don't make companion interrupt player dialogue or scene interaction when companion is in combat
- fixed combat behavior of bots in mine level
- co-op: fixed mouse cursor position when playing as mouse player on second screen
- co-op: disable second screen toggle if second screen was activated; added info that deactivation needs a game restart
- fixed some UI issues due to dynamic text lengths
- fixed issues with metal gate colliders
- fixed walk cursor display having wrong pixel offset
- fixed some minor issues with some scene assets
- added code to handle explored state of an area in save games on entering a resized area (for future content changes)
- additional small bug fixes and framework improvements

This week we fixed more bugs reported by players and also solved a few technical problems.
Behind the scenes we continued to work on future content. I made progress on the world map and painted a new sub world map for a certain area of the game.

I keep being hopeful to being able to focus more on the actual game in the coming weeks.

- Stephan