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1.172

Minor update with fixes and some improvements. As usual, thanks for the feedback!

The download size is larger than usual because of the rebalanced dialogue audio for Horst.

Changelog


[h2]Improvements[/h2]

  • Hovering mouse over the faction reputation on character sheet shows the exact value
  • Tooltips appear more directly
  • Assigning drone part of logistics tutorial improved
  • 'New construction' panel transparency lowered to improve readability
  • Rover map saves 'autoswitch orientation' toggle setting for current game session
  • Generator room door can now be locked again after unlocking it.


[h2]Fixes[/h2]
  • Game should be more alt-tab friendly for most systems.
  • Asking for an interpreter to talk to Adanech triggers properly
  • Fixed a bug where IASA reputation would not increase after a succesful shipment that meets demand.
  • Player's reply to Ekta is stored for the savegame rather than the character.
  • Skill Icons would sometimes disappear.
  • Methane storage counter shows extremely large numbers without overlapping
  • The Greenhouse correctly provides 1 food output
  • Horst audio balance fixed
  • Singularity no longer blocks passing time
  • Can no longer express empathy for Val's demise to Karl if he told you she's alive
  • Going to Mars on the Chinese rocket will no longer give you an extra unrelated achievement
  • You can no longer ask Horst about the supercomputer before you learn that's what he wants to talk about
  • Player would spawn in the middle of nowhere at Sparrow Lacus on some systems.
  • Typo for Karl dialogue
  • Can no longer walk through part of the rover on Outpost map
  • Ladder in Tuxing Liu didn't work on some systems. Fixed.
  • Player no longer teleports to second floor when reporting to Ling after finishing the Throat quest
  • Tutorial window location resets position on loading game
  • Fixed a bug where 'you have shipments waiting' would still show after you got the Shipment Collector

1.17 Update

1.17 is a major update.

The quest log descriptions have been improved, some quests and related conversations have been thoroughly checked for fringe cases and some loose ends have been tied up. You'll also see a few UI improvements. Once again, thanks for all the feedback.

The 64-bit and 32-bit versions are separated. This means this update is a ~2GB download for some people, which unfortunately could not be helped. It should improve performance a lot.

MacOS and Linux support has been added! A few people outside testing have been playing on a secret branch for a while now and it's time to officially support these.

The soundtrack will also be available later today.

Stay healthy, stay safe!

Changelog


[h2]Improvements[/h2]
  • Crash investigation quest has better descriptions in quest log
  • Crash investigation quest related dialogue is more streamlined, some lines can't be repeated ad infinitum anymore
  • Extra clue added for crash investigation mystery
  • Generate power quest moves to complete when you generate enough power to cover the standard systems. The success description will encourage you to keep improving the generator, but it won't clutter your active quest log anymore.
  • Green, green grass of home has an extra 'talk to Val' entry before the end and goes to complete even you choose not to end the game this way.
  • Neural manifold moves to complete when you upload the imprint. The quest log is clearer on what happened if you choose not to end the game there. A bit of dialogue with Daisuke has been added to accomodate post-end play.
  • The conversation with the singularity is a little more forgiving: You can ask it to do things even if you only manage to gain access later on.
  • Singularity conversation flow improved.
  • Cargo lift in Tuxing Liu Hangar is now functional (it was merely decorative, you can now click it to go up and down)
  • Always run button and cam button hide when opening an interface system that would otherwise overlap with it
  • Inventory panel tabs no longer semi-transparent to prevent legibility problems with overlap
  • Unread messages and research now have unobtrusive icons on the top-left corner instead of text buttons.
  • 'Resume last save' after dying uses the last save of the current character rather than the last save altogether
  • More 'bright mode' improvements.


[h2]Fixes[/h2]
  • Construction Bot manual control speed and traction back to normal. This became too slow after an update in 1.16.
  • Val Dialogue dead end fixed after you exhaust all the questions and still want to ask more
  • Rover teleporting to last saved location after entering rover after certain cutscenes fixed
  • Can't ask Karen about hesiod anymore after asking once
  • Human Resources moves to complete if you select a companion by talking to Ekta directly
  • Opening the lander for the first time after already having solved 'Investigate Val's Death' no longer puts the quest back on active again
  • Hacking the singularity or negotiation with it can now be done with both the skill icon and the dialogue options, now correctly labeled regardless of your 'view skill threshold' setting.
  • Some missing audio added
  • Sabotage shows a proper description in the 'complete' quest log if you convince her to abandon the idea of explosives, moves to complete
  • Where's Willy moves to complete if you talk to Karl about it even if you subvert the quest
  • Bad Medicine moves to complete as soon as Louam is in the Outpost
  • Proceed with Infinite WCU for Singularity Post-End game now gives you a massive amount of WCU. Does not count towards 'More Money than...' achievement.
  • Unread research no longer shows when you die


[h3]Known Issues[/h3]
  • Reporting to Ling after finishing the Throat quest still teleports the player to the second floor on some systems. It's purely cosmetic and not a big issue so it wasn't a priority, but it will be fixed in a coming minor patch.


[h3]Notes[/h3]
  • 32-bit is no longer officially supported. No one has used it so far so that shouldn't be an issue. If you're running a 32 bit system, please mention it in the forum and we'll try to work something out.
  • Quest and dialogue improvements that would alter your progress will not propagate to current playthroughs and savegames so nothing gamebreaking will occur. Keep that in mind if you don't see any changes in a quest description or completion. Most improvements will show up, however.
  • Of course, although at this point I'm pretty confident the quest flow is almost watertight, no amount of testing can ever cover each and every permutation so if you still run into what you think is an inconsistency, please mention it in the bug report forum.



[h2]1.171 Changes[/h2]

  • Game no longer spams 'Steam is offline' messages when giving achievements if you're not connected to steam.
  • Command center map shows location descriptions when explored just like the rover map.


1.166 Update

A few fixes and improvements. 1.16x changes will appear here until 1.17. Once again: Thanks for the feedback, everyone!

Changelog


[h2]Improvements[/h2]
  • IPMS Voice tied to VO mixer
  • SFX in command center tied to SFX mixer
  • More transponder codes added
  • A few more usable item descriptions added
  • Some areas have a better brightness mode result
  • Van Hoorn requires the correct 10% instead of 10 tons. Rewards changed accordingly.


[h2]Fixes[/h2]

  • Research time advancement now correct
  • Current Item in inventory no longer shows item from before loading a game
  • Broken Transponder not equipable
  • Rounding error in resource stock display fixed (now rounds down)
  • Getting a second reward from Ling now works correctly
  • Entering Ling's bedroom will keep the door open
  • Item transfer refreshes after loading game


[h3]Known issues[/h3]
  • Teleporting to first floor of Tuxing Liu after coming back from the Throat.
  • Some quest descriptions need to be clearer and move to complete earlier.
  • Game is too dark on some systems. Will continue to improve bright mode.
  • Deleting all saves will keep character names.
  • Alt-Tabbing can cause problems.
  • Memory related issues on some systems.


[h3]Possible QoL features[/h3]
  • Crew members to work on maintenance.
  • Rover-To-Outpost button is an often requested feature. Still pondering that.


[h2]What's next[/h2]
1.17 will separate the 64-bit and 32-bit builds, which should improve performance for most people. Work on the guide/wiki has also continued. OSX version is almost ready, and a secret Linux version is already out there which will be an official release next month.

1.17 will also tie up some potential loose ends and color in a few more details.

The soundtrack will be released this week.

After that, expect some news on expansion content!

1.16 Update

This update vastly improves character navigation.

Changelog


[h2]Improvements[/h2]

  • Pathfinding greatly improved for Outpost, Tuxing Liu, Throat of Kraken and a few other locations
  • Outpost vicinity hill periphery will no longer clip the static cam
  • Builder 'not enough resources' text layout more consistent between tabs
  • Builder info panel GUI improved
  • Clicking on a topic that you're currently researching now only shows the progress in the 'currently researching' box
  • Time Panel now shows you if a system you're trying to work on is powered or not
  • Time Panel work dropdown menu state is now stored in savegame
  • New rover model implemented at Throat of Kraken
  • Camera control improved
  • 'Unread message' alert now shows up in top-left corner each time you enter the command center or the rover, rather than in the middle of the screen
  • Opening the front entrance to Tuxing Liu with a clandestine transponder while Syaoran is by the door will make him take it off you
  • Can ask Daxia to come with you after being told to by Ling (she would come anyway, this is just confirmation)
  • Production rate added to Greenhouse buildable description.
  • Lighting improved at Tuxing Liu
  • Bright mode is brighter
  • Supercomputer quest moves to complete after a post-singularity conversation with Horst. (Must start a new character for this, but keep in mind that this is post-ending)


[h2]Fixes[/h2]

  • Cryovolcano foothills no longer glitchy with misclicks, telportation etc.
  • Aiguo helping you when you're stranded no longer blocks the mouse (you could still press 1 to proceed)
  • Canceling trade with yatsen will no longer keep his portrait in the background
  • Can no longer cancel Ling's reward
  • Static Zoom function no longer shows a black screen in basement


[h2]1.161 Changes[/h2]

  • Can no longer select the Hesiod channel after it leaves orbit if you haven't refreshed the comms panel
  • Your suit is on in the cave again (this was a test flag left in)
  • Contacting Herschel after you've opened the nexus but haven't built a supercomputer yet while already having asked all the questions no longer halts the conversation
  • Can no longer click on the reactor room until the door is open
  • 'Unread messages' no longer shows after you die
  • Going back up from the throat could block the character sometimes
  • Can ask IPMS about cardinal directions


[h2]1.162 Changes[/h2]

  • Added outside overview in the Outpost stock panel
  • Fixed Ling Dialogue bug with trading
  • Easier to enter Tuxing Liu
  • Fixed getting stuck on Tuxing Liu roof in a certain spot
  • Twirling issue improved
  • Interactable more responsive
  • Ling now takes away the correct transponder when he mentions it
  • Can no longer trigger the Herschel Nexus opening sequence twice
  • Minerals transfer exploit fixed


[h2]1.163 Changes[/h2]

  • The first Supercomputer quest entry only completes when you power the Computer Room, not as soon as you build it
  • Haggling with contractors is back in
  • Search Button deactivates if you finish a search level but lack the skill for a higher tier
  • Ara Fluctus now has new rover
  • Ara Fluctus navigation improved
  • Ara Fluctus has free cam mode
  • Ara Fluctus mission description fixed
  • Compass will remain if you return to a location that you already surveyed
  • Globe rotation mouseover range increased


[h2]1.164 Changes[/h2]

  • Can click on bottom of screen to move if toolbar is collapsed in Polelya Macula
  • Menvra crater has new rover model, free cam, static zoom and better pathfinding
  • Feia lacus has new rover model and static cam zoom
  • Added 'process this to' sentence to plutonium case item description
  • Character Look creator maximum values lowered (no more giant hands and monstrous abominations)
  • Yat-sen dialogue fixes
  • IPMS singularity negotiation fixed
  • Throat of Kraken spawning point fixed
  • Ling now mentions specifically that his reward is free
  • Changing in and out of the suit by clicking the wardrobe at Tuxing Liu now shows a message
  • Can no longer walk around during dialogue
  • Plutonium storage at Tuxing Liu now accessible again if you have the transponder
  • Ling dialogue fixes
  • Ice XI now stacks
  • Transfer exploit with usable items fixed
  • Required item check for EMP at mount doom fixed
  • Processing non-stackable item with amount '0' fixed
  • Herschel Nexus no longer shows up in the overview at the start of the game
  • Jammer exploit fixed
  • Horst glasses fixed
  • 'Having a good time' now actually passes a few minutes
  • Some typos fixed


[h3]1.1641 Hotfix[/h3]

  • Tuxing Liu terrain no longer blocked
  • Gameplay Settings Menu no longer starts open


[h3]1.1642 Changes[/h3]

  • Tuxing Liu corner window fix
  • Rooftop occlusion bug fixed.


[h3]1.1643 Hotfix[/h3]

  • Hetpet Regio has a proper starting position again.
  • Van Hoorn Dialogue dead end fixed


[h2]1.165 Changes[/h2]
  • Mission log was slowing down games with lots of messages even when compressed. It will now only display the last 100 entries. Scroll down to load 100 more.
  • Climbing ladders and the radio tower is faster on slower systems.
  • Caffeine Addict infnite rebuff bug fixed. (This would also cause the log to clutter up)
  • Caffeine Addicts can now convince Karen they don't need sleep. This wasn't triggered properly.
  • Coffee beans now grow at a set rate if you have at least one seed in store.
  • Fatigue buff panel now shows correct color for negative awareness.
  • Charisma no longer rebuffs in a loop when spending leisure time to improve morale.
  • Character name updated immediately on loading game.
  • Search icon no longer stays after you leave the submarine.
  • Levitating cup removed in Throat of Kraken.
  • Unclickable location north of the Outpost removed from command center map.
  • Pump deployed icon will show up properly in the Rover map.
  • Hack icon will disappear after succesfully hacking the construction station.
  • Dialogue dead end fixed.
  • Arrows removed for stat points on levelup. (You can't increase stats during the game)
  • Search Area now halts player movement so you can no longer accidentally enter the rover if you gave the command to do so before searching.
  • Hetpet Jammer exploit fixed (this time for hacking as well)


[h2]1.1651 Changes[/h2]

  • Saving the game on a certain tile in the warehouse area of Tuxing Liu will no longer teleport the player on loading.
  • EMP Parts can now be transfered
  • Uranium processing fixed.
  • Coffee seed growth issue fixed.



Known issues to be resolved for the next update:
-Teleporting to the first floor while reporting to Ling
-Various quests issues with confusing text in the mission log.
-Screen too dark on certain systems.

1.15 Update

This is a big one. New features, a new item, a new model for the rover. Also many improvements, minor fixes and quality of life changes. A game-breaking bug that was rare and hard to reproduce has finally been fixed. Many thanks for all your feedback and I hope you continue to enjoy the game.

[h2]Changelog[/h2]
[h3]Major Fixes[/h3]
  • Time advancement bug fixed. For some people, time would no longer advance correctly after a rare drone-related issue.

[h3]New Features[/h3]
  • Default Run Mode - You can turn on the 'run/walk' toggle in the gameplay options menu. This will allow you to switch between clicking-to-walk and double-clicking to run or vice versa by clicking a button in the lower-left corner or hitting the '/' key.
  • Static camera has two zoom levels you can cycle between using + en - keys or the scroll wheel. Right now, this only works at the Outpost vicinity, the Command Center, the Cryovolcano, Polely Macula and Tuxing Liu.
  • Jeng Boots - You can find these boots in the footlocker underneath the screen showing the painting of Taikonaut children on the third floor of Tuxing Liu. They provide -1 thermal conduction.
  • New Rover Model - Why? The old one was only designed to look good from certain angles. Free Cam Mode wasn't kind on it. The new one looks solid from all angles and is easier on your GPU. It's also just a little bit chunkier and more in line with the overall aesthetics. It's seen in the header image for this update. Locations where it was not an issue still have the old model in place but this will gradually change. Here it is without any upgrades:

[h3]Improvements[/h3]
  • Tuxing Liu has had some pathfinding improvements.
  • NPCs will bump into each other less often and try to resolve their pathfinding when they do so.
  • Some new NPC work animations.
  • Maximum skills increased to six at level 12. Nothing is gated beyond 5, skill level six will only get mechanical bonuses.
  • Improved character names layout for save/load panels in the main menu.
  • Search panel is now left-justified.
  • Using an item that was previously selected can no longer be transferred after being removed from inventory while the inventory panel is still open.
  • The new logo is now shown in the start window.
  • Characters models will no longer show their hands slightly clipping through the wall when moving towards the elevator room.
  • Power calculations more accurate.
  • All Herschel research will take immediate effect.
  • ICE XI nucleation research nerfed.
  • Herschel Thermal conversion bonus nerfed to 15%, base modules still draw 5% less power
  • Pathfinding for clicking on shipments improved

[h3]Minor Fixes[/h3]
  • Fixed some objects not occluding when you jump down at the Throat of Kraken.
  • Can no longer wiggle through wall to get to the plutonium stash at Tuxing Liu.
  • Can now search tier 3 exploration at the TSSM site 'rover' searchable area.
  • Third Herschel research 'Thermal Conversion' will work as intended.
  • IPMS relation value will show as neutral in dialogue
  • Temperature goes back to nominal after turning the heating back even if cutting it close
  • Herschel exploration questline is shown as succesful after talking to Horst about it when complete


[h3]1.151 Changes[/h3]
  • The update is properly committed. (1.15 had version control errors)
  • Being on the sleep panel during certain special events will no longer influence the timeline


[h3]1.152 Changes[/h3]
  • Applying your science skill at the Cryovolcano after researching Volcanic Tap will no longer allow you to research it again.
  • Fixed a bug where the EMP parts would not become available in the Table builder after a conversation with Van Hoorn.
  • You can now ask Val how long she thinks it will be until the Fungus reaches the threshold and a progress report is shown in the Outpost stock tab.
  • Fixed some ending slides not showing for one of the Ecofront endings.
  • Added an ending slide for an unlikely combination of events that is nevertheless a valid way to play.


[h3]1.153 Changes[/h3]
  • Camera in the basement fixed for the new zoom function.
  • Basement no longer defaults to always run.
  • Talking to Ling again after Daxia finishes work will no longer restart 'For The Republic'
  • You can report to Ling after finishing the nitrogen quest without going to Mars for all the completionists out there.