1. Pocket Rogues
  2. News

Pocket Rogues News

Update 1.22.2



* [Steam] Added separate leaderboards for the infinite mode of all locations
* [Gameplay] Added Manual Crossbow - a new class of a weapon. When equipped, replacing the power attack of the character of the melee on the shot
* [Gameplay] Increased inventory size at all levels of improvement: the minimum is now 15 cells (there were 12), and the maximum is 40 (there were 36)
* [Gameplay] In the Catacombs, the pipes sticking out of the walls are now interactive objects - if there is at least one more pipe on the floor, the character will instantly move to it when used
* [Gameplay] Maps on the tablets now not only dispel the fog of war over the minimap, but also show the map entirely
* [Gameplay] Updated death screen
* [Gameplay] In endless mode, a quick restart of the dungeon after death is now available (in the Ultimate version, restarting is available in any location)
* [Halloween] Killer pumpkins and pumpkin containers removed from the generation
* [Balance] Zombies and rats in the Catacombs became a little stronger, Utopians from the 1st floor were also added to the generation of the Catacombs (they used to appear after the 11th floor)
* [Balance] In the Catacombs, heaps of decomposition from the Borderlands can be generated with a small chance - but with a smaller number of Parasites created during the destruction
* [Balance] Poison has become a bit more dangerous - both for player characters and monsters.
* [Balance] At a great distance, the damage of the shots is reduced, and at small distances - the damage is increased.
* [Balance] When shooting at a mob, it can provoke other nearby mobs
* [Balance] The level of the Pumpkinhead now affects his damage, the animation speed of the transition to the second phase is increased, and the swing speed in front of some attacks is reduced
* [Balance] Torches in the King of Bones arena do more damage to ghosts
* [Balance] The average time between the use of the King of Bones skills has been increased.
* [Balance] Strengthened by Zombies and Skeleton-Archers summoned by the Necromancer Player
* [Balance] Most melee attacks now drop target slightly.
* [Balance] The Deathwind Berserk skill now spends less mana and drops enemies.
* [Balance] Archer’s Smoke Bomb skill now discards enemies slightly
* [Balance] The "Fan Blades" now throws at least three knives in front of him at any skill level
* [Balance] The algorithms of items falling out of creatures and containers are slightly corrected
* [Balance] The chance of generating altars and gates on the floor (only Pumpkin Head gates are currently available) has been increased from 34% to 42%
* [Miscellaneous] The pop-up message "Recipe found: ***" is replaced by "*** available in the store"
* [Miscellaneous] The hints on the tablets are no longer repeated until all are shown.
* [Miscellaneous] Changed the sprite to display the entrance to the Pumpkin Head
* [Miscellaneous] A slightly edited sprite well
* [Fixed] After leaving the Pumpkinhead arena, items in the inventory and mercenaries could be duplicated; also satellites can now pass through the doors of the arena when they are open
* [Fixed] Spheres that the King of Bones ran around did not work
* [Fixed] After returning to the Warrior, the shield sometimes did not disappear
* [Fixed] Gates could be generated over wall traps
* [Fixed] "Camera Shift" in the settings did not work when controlling the keyboard and mouse
* [Fixed] The names of the items "Camera Shake" and "Camera Speed" were interchanged
* [Fixed] Loading saves was reset settings
* [Fixed] After downloading the save mine was always full, even if the save was created just
* [Fixed] At the high level of the Forgotten Guardian after his death, slugs could not die with him (if their health stock is more than 100)
* [Fixed] Interaction button in the center of the screen now does not appear if the dialog is running
* [Fixed] Many small fixes

Update 1.22.1

POCKET ROGUES 1.22.1
  • [Halloween] Added new mini-boss - Pumpkinhead; entrance to the arena with it is generated in most dungeons
  • [Halloween] Added new helmet - Jack-o'-lantern
  • [Halloween] Some skeletons can now have a pumpkin instead of a head
  • [Balance] Increased chance of altar generation (from 24% to 34%)
  • [Balance] Reduced chance to drop items from ordinary zombies and rats in the Catacombs
  • [Balance] Slime and ordinary zombies in the Catacombs have become a bit stronger
  • [Misc] A hint about the absence of the Merchant has been added to the Camp, if you get there before it arrives
  • [Misc] A sword is no longer displayed on the Warrior without weapons (except for training)
  • [Misc] When you click on the tab in the store again, the list of items no longer opens - now this happens only by clicking on the corresponding slot
  • [Sound] Some sounds are quieter
  • [Fixed] Pumpkins had too big an explosion radius, and also it could not be counted in the monster counter
  • [Fixed] The names of items added in update 1.22 were not displayed in the store; also these items were not added to the local save file
  • [Fixed] Cleared floors sometimes could not be counted
  • [Fixed] Recipes dropout timer (no more than one recipe every 4 minutes) was not reset when leaving the game
  • [Fixed] Achieving the "Tomb Raider" did not work
  • [Fixed] When destroying an improved item, its properties were not removed
  • [Fixed] With "Autoloot" items were not counted for the quests
  • [Fixed] Some chests could be saved even if they were destroyed

1.22 - Halloween Update



POCKET ROGUES 1.22


  • [Halloween] Pumpkin, Nightmares and Witches are added to the generation of all locations
  • [Halloween] In the generation added pumpkins, from which Candies, Lollipops, gold and crystals fall out
  • [Gameplay] Added Mana Cauldron and Life Cauldron to generation, which can be used to increase the corresponding attribute by 30 seconds
  • [Items] Added 2 new headdresses: Old Hat and Topfhelm
  • [Settings] Now you can enable auto-destroy of unused items
  • [Settings] Now you can enable auto-equipment of worn items, if the corresponding slot is empty during selection
  • [Misc] Excess background melodies removed from Camp
  • [Fixed] Runes of Teleportation were too rarely generated in the Borderlands; they now also respond only to the player, although they can still move monsters
  • [Fixed] Spurs created no more than one stack of creatures
  • [Fixed] Forgotten Guardian arena slightly corrected
  • [Fixed] "Rumple of the Battle" calculated the damage incorrectly
  • [Fixed] Comparing hat radius was too accurate
  • [Fixed] A single click on the attack button caused it twice
  • [Fixed] Hunter fired two arrows in one shot


Over the course of the coming week, new Halloween attributes will be added!

Update 1.21.6-1.21.7



Pocket Rogues 1.21.7
  • [Gameplay] Quick attack can now be used simply by holding the button
  • [Fixed] The effect of "Thirst for the Blood" on armor reduced current health twice
  • [Fixed] The effect of "Life Aura" on armor could be dropped after descending to the next floor
  • [Fixed] When clearing up the floor infinitely accumulating modifier health recovery
  • [Fixed] Comparison of the characteristics of the shields was too accurate


Pocket Rogues 1.21.6

First Day Update

Pocket Rogues 1.21.5:
    [Balance] The speed of the Grim Paladin's hammer in the second phase has been reduced.
    [Balance] Now a creature with the “Plague” modifier will create its mini-copies after death only if it is a animal or a mutant
    [Balance] After triggering the Seal of Death, subordinate monsters live longer
    [Balance] Balance edits of some bosses (slightly increased health and reduced damage of Forgotten Keeper and Master of Bones)
    [Balance] Reduced the base damage of the Spirit of the Stone (from 4.5 to 3.7)
    [Misc] Now all sorts of magical effects like a ball of fire are sources of light (if “Other Lighting” is turned on in the settings)
    [Misc] Several minor edits of the Treasury
    [Misc] Updated dungeon save method
    [Misc] The passive items in the inventory no longer displays the "Type" field - all the necessary information about the item is in its description
    [Misc] In training, the control under the keyboard and gamepad is improved
    [Control] When you hover the cursor over a dropped object, its name and quality will be displayed.
    [Control] Improved control with gamepad / mouse and keyboard
    [Settings] Now you can turn off the blood in the game and enable HDR support (improves lighting display)
    [Fixed] Could be a problem when using the skills "Throw Shield", "Roar of Battle" and "Seal of Death"
    [Fixed] Significantly improved translation dialogs in Training
    [Fixed] Settings (such as control type and button size) could be downloaded late
    [Fixed] After receiving the reward for completing the daily quest, the rest could be displayed incorrectly before restarting the menu.
    [Fixed] Some missiles could not be displayed correctly.
    [Fixed] On-screen items did not work tips
    [Fixed] Many small fixes and optimizations