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  3. Patch Notes for patch 1.1.1f1 - hotfix

Patch Notes for patch 1.1.1f1 - hotfix

Hi everyone. We have a small hotfix for you to address some of the reports we have received following the Modding Wavelet patch. We'll keep working on bug fixes and going through the feedback you share with us, but we wanted to get these fixes out as soon as possible.

Please note that we're still investigating the issue causing mods to not initialize when you first start the game. If you encounter this issue and no mods are shown, please restart the game. If that doesn't help, we would appreciate a bug report here

  • Fixed crashes to desktop or other problems after starting a new game on a map that has pre-placed buildings with fences
  • Fixed cases where logging out of the Paradox account would prevent accessing mods again
  • Fixed issue causing no mods to show up in-game
  • Fixed darkening of map thumbnail and preview images
  • Fixed various localization glitches
  • Replaced generic popup with a searchable popup for existing mod selection in Save/Map upload panel
  • Updated Paradox Mods branding icons in various places
  • Added badges for DLC content and Paradox Mods data source content in relevant panels (Load, New game, Asset picker etc..)
  • Added page scrolling via mouse wheel in What's New Panel
  • Added youtu.be and discord.gg to supported external link popup resolver
  • Fixed issues where uploading images and previews containing space would fail in Save/Map upload panel
  • Improved sanitization of version number in Save/Map upload panel


And here's the usual reminder that bug reports should go on the forum. Thank you for taking the time to report issues you come across, we really appreciate the logs and savegames you provide!
https://forum.paradoxplaza.com/forum/forums/cities-skylines-2-bug-reports.1162/