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Combat Update Coldfix

Heyy!

More fixes and changes just went live. Hopefully, this Coldfix will wrap up the Combat Update and we will be able to start working on the next one!

[h3]Fixes[/h3]
  • Fixed issue where backpack stayed in lava pools, now it gets destroyed
  • Basement work tables are now indestructible
  • Fixed issue where small panel settings could not be used in certain situations
  • Fixed issue where clients did not see bullet holes in objects
  • Fixed issue with door frame colliders, where COGs would shoot through
  • Fixed issue where certain symbols in names caused errors
  • Fixed Dead end screen stuck in the main menu
  • Fixed multiple areas where player got stuck
  • Fixed problem where the client did not see revive highlight after reconnect
  • Fixed low energy error that did not show when drillship energy low
  • Fixed issues with using bed in multiplayer
  • Weapon crosshair is no longer visible in drillship movement animations
  • Chests on the wall can no longer be accessed from behind a wall
  • Fixed disconnect animations on client not triggering properly
  • Drillship doesn't clip through terrain on Flat Trail landing site when surfacing anymore
  • Fixed missing damage indicator overlay
  • Fixed not being able to revive host on max distance while crouching
  • Fixed research worktable collisions


[h3]Improvements[/h3]
  • Players can now mention their Discord name when sending feedback
  • Changed order of essential event quests, energy quest is now the top priority
  • Set maximum spawn limit on COG units, to avoid issues in games with custom settings
  • Added help texts on front boiler visible in the right bottom corner
  • Removed shadows below player in 1st person (no flying gun and perfect sphere shadow, when looking at other players you can see their shadows)
  • Added list priorities to quests, most important quests are now at the top of the quest log and HUD list
  • Adjusted players death view
  • Large improvements on player revive system
  • Increased intervals between drillship errors to 45 seconds (low ammo, no coal, full inventory)
  • Players can now cancel drillship surface or descent order within a limited time after the sequence started
  • Added low health warning overlay that informs you about critical low health
  • You don't have to stand perfectly still anymore in order to heal, revive or armor up somebody
  • Attack sound level can be now adjusted with the same slider as drillship siren
  • Added chat messages when players join or leave a multiplayer game
  • All drillships now surface faster due to shortening the underground path they have to follow each surfacing procedure
  • Increased time it takes for another COG drillship to spawn after a COG drillship was destroyed to 180 seconds
  • Increased bullet velocity for player's SMG, Gatling, Revolver, Shotgun
  • Updated Send feedback screen with different UI and extra buttons for easier access to LOGs, Crashes, etc.
  • Periscope is now part of the drillship by default, accessible from the front boiler pilot wheel
  • Changed button names and swapped the order of buttons in bed, to avoid confusion


[h3]Known Bugs[/h3]
  • Multiplayer chat bug - one message gets sent multiple times
  • Game crashes when player is climbing out of the submarine
  • Items in cargo modules not visible to players and production modules


If any of these known bugs happen to you, please immediately use the send feedback system and make sure to check the boxes that send us the log and save. Thanks!

- Rich


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https://store.steampowered.com/app/951440/Volcanoids/