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Volcanoids News

Combat Update Hotfix

Hey everyone!

We pushed a small hotfix so if you haven't been able to join someone in co-op, it might be because you have different versions of the game (you can see the version number in the main or ESC menu). So make sure to update.

[h3]Biggest Improvements[/h3]
  • Added worktables to all blast shelters
  • Improved revolver iron sight for better view and accuracy
  • Revive tool can be crafted on worktables from start of the game


[h3]Improvements[/h3]
  • Decreased HP of all interior objects
  • All human ammo does little bit of damage even outside of shooting range
  • Player character no longer ignors cave lighting
  • Ammo stacks were decreased for better convenience when taking ammo from cargo


[h3]Fixes[/h3]
  • Fixed issue where cave attack quest could unlock before drillship upgrade quest
  • Fixed wrong icon on Damage Drillship T2 quest
  • Fixed wrong icons on new turret modules scrap recipes
  • Fixed some buttons shining in caves
  • Fixed a bug where cogs would throw grenades close in front of them


Based on the ridiculous number of notifications I've been getting everywhere, it seems that you guys are enjoying the Combat Update!

- Rich


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Steampunk survival game Volcanoids has a huge combat upgrade

Stuck on an island where the volcano is erupting constantly, Volcanoids is an interesting setting for a survival game that gives you a big moving drill for a base.

Read the full article here: https://www.gamingonlinux.com/2021/01/steampunk-survival-game-volcanoids-has-a-huge-combat-upgrade

Combat Update is OUT NOW

[previewyoutube][/previewyoutube]
[h3]As many of you mentioned...[/h3]

Combat was the weakest aspect of the game. But not anymore. This update completely changes the combat experience with new guns, gear, enemies, turrets, and overhauled weapon mechanics.

Before we get to the specifics though, I would like to say that the support during the making of this update has been absolutely insane and we've reached so many milestones. So THANK YOU all so much, none of this would be possible without you!

To celebrate the launch of the Combat Update, Volcanoids is currently 25% OFF till January 25!

What's New?


[h3]Reworked Combat Mechanics[/h3]

We went back to the drawing board and completely overhauled the way weapons behave and how you use them.

We added things like:
  • aiming down sights
  • recoil
  • bullet drop & spread
  • hit indicators, kill confirms (hidden in trailer)
  • actual projectiles (instead of hit scans)
  • and more...


All of these combined change the combat experience drastically.



[h3]Reworked Animations[/h3]

All animations got improved and many were added to support the new weapon behavior.



[h3]New Guns[/h3]
From what I've seen, the two most requested guns were:

1. something light with a high fire rate
2. something long-range

Based on that we decided to add the SMG



and Sniper Rifle



[h3]New Enemies WITHOUT AIMBOT[/h3]

I want to address the aimbot first since it's the most mentioned thing in reviews. There will be no more aimbot because the things mentioned above, now apply to COGs as well. One of those things is that they are now also shooting actual projectiles that you can see and dodge.



Every class and every tier now has its unique look, set of weapons, behavior, and sound effects (including voice lines).



Additionally, COGs now carry more than one weapon and can switch between them based on the situation (eg. SMG while attacking you, grenades while attacking your drillship).

They position themselves better. If a COG has a longer-range weapon (sniper, pistol) he will stay in the back but COGs with shotguns and SMGs will charge forward. Also if a COG is low on HP he will retreat to the back.



Last but not least, COGs can be knocked out/down for a few seconds, so make sure to finish them off before they get back up!

[h3]New Gear[/h3]

You won't have to pop medkits every 5 seconds during large fights now. 3 sets of armors have been added that will extend your health bar. With the highest tiered armor, you will able to withstand twice as much damage as you would without it.



[h3]New Turrets[/h3]

Prepare to move some modules around because 5 new turrets are making it into the game!

3x tier 2 turrets: The Mortar, Gatling and Sniper turret



2x tier 1 turrets: The SMG and Shotgun turret



[h3]New Tool and Abilities[/h3]

We've added an old-school defibrillator so you can electrocute your crewmates back to life and also the ability to armor up and heal them too. Teamwork!



[h3]New Sound Effects[/h3]

Lastly, we added a ton of new sound effects and improved the old ones. From gunshots to seagulls on the beach, everything should sound much better.

Preview Branch Patch Notes


Since December 20th, the Combat Update has been available on the Preview Branch. Big thanks to everyone who gave it a try and sent over feedback. It helped us big time with fixing and balancing everything.

Below are all the patch notes for anyone interested (you can also find them on our Discord).

Initial Release of Combat Update on Preview Branch Combat Update - Preview Build 1.24.279 Combat Update - Preview Build 1.24.348 Combat Update - Preview Build 1.24.353 Combat Update - Preview Build 1.24.369 Combat Update - Preview Build 1.24.381 Combat Update - Preview Build 1.24.407 Combat Update - Preview Build 1.24.431 Combat Update - Preview Build 1.24.445 Combat Update - Preview Build 1.24.461 Combat Update - Preview Build 1.24.469 Combat Update - Preview Build 1.24.471

Super excited to finally deliver this update to you all and start working on the next one!

Hope you guys have an absolute blast with the new stuff (pun intended) and thanks again for everything!

- Rich and the other weirdos


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Drops January 19th

Mark your calendars everyone, the Combat Update is dropping JANUARY 19th

That's 1 week from today!!

Bunch of giveaways will be happening in the next 7 days across all our platforms and a new trailer is coming too.

I compiled a list of teasers below so you can see what you will be getting into. However, if you want a more detailed list of the new features, check out the previous announcement.

[h3]Teasers[/h3]











Stay tuned!

- Rich and the other weirdos


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Release Date



[h3]Hey everyone! [/h3]

First things first, hope y'all got through this year and kept your sanity. Secondly, thank you so much for being patient with us this whole time. This update is taking super long. Much much longer than we expected but I got some good news for you.

The estimated release of the Combat Update is mid-January 2021. HOWEVER, as we do realize that the update is taking too damn long already, it is possible to play it right now!

Combat Update on Preview Branch
The Combat Update is available on the Preview Branch and you can play it right now! Just keep in mind that this is a testing branch so not everything is going to be working optimally yet.

[h3]What's the Preview Branch? [/h3]
The Preview Branch is where we will post upcoming updates (like this one) before they get officially released on the Main Branch so you can help us test the new features if you want to.

[h3]How to Switch to Preview Branch?[/h3]
It's really simple actually, here's how:

don't make fun of my humble Steam library

[h3]Got more questions regarding the Preview Branch?[/h3]
You might find your answer in the frequently asked questions here. If not feel free to ask below.

What to Expect


[h3]Reworked Combat[/h3]
We basically reworked combat from the ground up since it was the weakest point of the game. Bullet drop, recoil, aiming down sights, better sound effects, and much more have been added to make combat more immersive and fun.





[h3]New Weapons[/h3]
A lot of you requested something for long-range as well as something light with a high fire rate. So check out the brand new sniper rifle and SMG!





[h3]Reworked COG Units[/h3]
New visuals, weapons, voices, sound effects, and behavior. The only thing we didn't change is their name.



[h3]New Turrets[/h3]
You will be able to secure your precious base with 6 different types of turrets.



[h3]Armor[/h3]
Armor up with 3 different types of armor.



[h3]Co-op Features[/h3]
Last but not least, the ability to armor up, heal, and even revive crewmates is also coming.



[h3]Full Patch Notes[/h3]
You can find the full patch notes on the "Preview Branch" forum here.

Estimated Release

The current plan is to polish the Combat Update during the holidays based on your feedback from the Preview Branch. And if things don't completely fall apart, the official release of the Combat Update will be mid-January 2021.

That being said, the team and I would like to wish you Merry Christmas and a Happy New Year! Your support this year was nothing short of amazing and as we often say in our private dev group (to keep y'all humble), you are the best community we could ever ask for.

~ Rich and the other weirdos


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/