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Volcanoids News

Customization Update is OUT NOW!

[previewyoutube][/previewyoutube]

[h3]The time has come...[/h3]

The Customization Update is now live and to celebrate the release Volcanoids is 20% OFF!

Let's take a look at what the update brought this time!

What's new?


[h3]Color Customization [/h3]

This feature has been requested for a very long time and we're really excited to finally add it! With the addition of paint tool, you can now change the color of the drillship to ANY color you want! Don't want to have the entire drillship in one color? That's cool too, you can change the color of each part (drill, wings, etc.) separately. Or have a blend between two or more colors horizontally or vertically. You can even go as far as having each module in a different color (you lunatic).





Oh, and you can even paint the interior if you want.



[h3]DECALS[/h3]

But wait there's more! Along with colors, you can also add decals with the paint tool and place pretty much anywhere. The decal library offers everything from simple shapes to a freaking steampunk octopus.







[h3]New Drills[/h3]

From now on, each time you install a new drill upgrade, the drill is going to completely change its visual. The laser drill is the tier 4.



And here's the tier 2 (left) and 3 (right).



[h3]Melee Weapons[/h3]

The first two of many melee weapons have been added: The Saw Gauntlet and the COG Pickaxe!





[h3]Gunner Seat[/h3]

This one's reeeeally fun! Just build it anywhere in your drillship and take manual control of any of your turrets. You can easily switch between them with the scroll wheel, close them, open them and even choose which one should be accessed first when you use the gunner seat.



The UI inside the turret gives you all the info you could possibly need such as reload cooldown, turret health, ammo, and a small guide in the top left corner.



[h3]Lingering Fog[/h3]

After the eruptions, the island is now going to be covered in a thick fog for some time reducing your vision significantly.



And for that occasion, we also added the shoulder light that you can deploy with the "N" key.



[h3]New Devices[/h3]

3 new devices will be making it in this update that you can build in the interior as well as on the exterior of the ship.

The dispenser spews out 3 items of your choice from the ship's inventory so you can just quickly grab them on the go.



The medic and armor station will replenish your health/armor instantly after using it. You can use each one 4 times before there's a cooldown.



[h3]Item Dropping[/h3]

Finally, you will be able to drop stuff on the ground. Not a big deal for singleplayer players, huge deal for co-op players!



[h3]Additional Patch Notes[/h3]

  • Damaging modules from the inside is going to deal much more damage than from the outside
  • Shoulder light and drillship remote call hotkeys next to the toolbar - many players has no idea they can call their drillships to nearby landing sites remotely
  • Remaining module marker - marks the remaining modules on almost destroyed drillships, making it easier to spot that one roof module that is overlooked
  • Backpack above soil - backpacks now get pushed up, it should no longer get stuck under soil hills when ship leaves a landing site
  • Water damage over time - water will no longer instakill you, instead will deal low damage


Paint Tool Guides


I would highly recommend you to consider checking out one of the two paint tool guides below. Even if you just want to learn the basics.

Since we wanted to give you the freedom to create pretty much any paint job you want, the system can seem complex at first. But once you get the hang of it, it's really straight forward and these guides are going to massively help you with that.

Here's a video guide from Tomas with timestamps going from basic to advanced stuff:
[previewyoutube][/previewyoutube]

And here's a written guide from TheFireDragon:
https://steamcommunity.com/sharedfiles/filedetails/?id=2489200340

Really hope you enjoy the new stuff! As always, if you got any questions, feedback or suggestions, don't hesitate to let us know in the comments or on our socials.

Have a blast y'all!

- Rich and the team

Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

UPDATE IS COMING

[h3]Hello![/h3]

As the title suggests, the next major update is getting dangerously close to its release. So let's take a look at all the new features this update will bring!

What's coming


[h3]New Drills[/h3]

The OG drill is going to have some competition. Each drill upgrade is now going to have its own visual.





[h3]Color customization [/h3]

Highly requested feature for a long time. You will be able to change the color of the entire drillship as well as just individual parts (wings, roof, one module, etc.).

What colors are going to be available you ask? All of them.



[h3]Decals[/h3]

Along with colors we also added decals that you can place pretty much anywhere. The decal library offers everything from simple shapes to a freaking steampunk octopus.



[h3]Melee weapon[/h3]

Since it's the first-ever melee weapon that we are going to add, we wanted to start with a bang! So let me introduce you The Saw Gauntlet:



[h3]Gunner Seat[/h3]

This one's reeeeally fun! Just build it anywhere in your drillship and take manual control of any of your turrets.



[h3]Lingering Fog[/h3]

The eruptions are now going to cause a longer-lasting fog that will last for quite some time reducing your vision significantly.

did you notice the COG?

[h3]New Devices[/h3]

3 new devices will be making it in this update that you can build in the interior as well as on the exterior of the ship.

The dispenser spews out 3 items of your choice from the ship's inventory so you can just quickly grab them.



The medic and armor station will replenish your health/armor after using it.



[h3]Item Dropping[/h3]

This one's been long overdue.



Available now on the Preview Branch


This update is now available for testing on the Preview Branch if you want to hop in early! Just keep in mind that some stuff might not be 100% yet. Full patch notes are available in the preview branch section in our Discord as always.

If you already know what the Preview Branch is then you can skip the faq section below. If you don't know but you're interested, keep reading.

[h3]Preview Branch FAQ[/h3]

Q: What's the Preview Branch?
A: The "Preview Branch" is where we will post upcoming updates (like this one) before they get officially released on the "Main Branch" so you can help us test the new features if you want to.

Q: Where can I find patch notes for the Preview Branch?
A: They are available in the preview branch category in our Discord server.



Q: How do I switch to Preview Branch?
A: It's really simple actually, here's how:



UPDATE WHEN?


If things don't go horribly wrong, you guys can expect the official release of this update in the second half of this month. Will make another announcement as soon as I'll have an exact date.

Thanks for the support and take care y'all!

- Rich

Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Next Update Sneak Peeks

Hey y'all!

I'd say it's about time to start sharing some sneak peeks from the next update! So here's the first batch but stay tuned for more as we get closer to the release.

(our Twitter, IG and Discord got to see some of these early)

[h2]Alright, here's the confirmed stuff so far[/h2]

[h3]New Drills[/h3]

Drill upgrades are finally going to change the actual look of the drill as well. Check out the T3 and T2 drills!





[h3]Gunner Seat[/h3]

Will let you take full control of your drillship turrets one at a time but with the ability to switch between them easily.



[h3]Melee Attack[/h3]

At first, the plan was to add an actual melee weapon but then the team and I have collectively agreed that this capoeira kick will fit the game better.

still a work in progress tho

[h3]Armor and Health Restoring Devices[/h3]

When used, this device will instantly restore your armor (there's going to be the same exact device but for health as well). There are 4 charges, after that, you will have to wait for cooldown. This will give you a big advantage when defending your drillship.



[h3]Upgraded Pickaxe[/h3]

Like the default pickaxe but better.



[h3]Item Dropping[/h3]

Let's have a moment of silence for all the items that were accidentally destroyed while people were attempting to drop them on the ground.

But no more. From the next update on, you will be actually able to drop them. And when you do, one of these boxes will fly out of you with the item in it so somebody else can pick it up.



[h3]Basic Steam Workshop integration[/h3]

By basic, we really mean only being able to download/upload basic mods that can change values such as health, damage, speed, etc. Bigger and better integration will come in a future update later on. With this, we're just trying to set the modding foundation.

[h2]Something that won't be in the next update but I still wanted to show you[/h2]

Got some new concept art for how the male character could possibly look in the future.



[h2]More sneak peeks are coming[/h2]

Have a great Easter everyone and thank you so much for the support!

- Rich


Join the community on Discord
Follow us on Twitter and Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Localization

Hey everybody!

Just released a small update focused on localization. A larger announcement is coming later this month with sneak peeks from the next major update. So keep an eye out and take care!

[h3]New[/h3]
  • Added Japanese translation
  • Updated all the other translations

[h3]Fixes[/h3]
  • Fixed intro not translated after switching language
  • Fixed text size in options for translated texts

- Rich

Join the community on Discord
Follow us on Twitter and Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Coldfix

Heyy!

More fixes and changes just went live. Hopefully, this Coldfix will wrap up the Combat Update and we will be able to start working on the next one!

[h3]Fixes[/h3]
  • Fixed issue where backpack stayed in lava pools, now it gets destroyed
  • Basement work tables are now indestructible
  • Fixed issue where small panel settings could not be used in certain situations
  • Fixed issue where clients did not see bullet holes in objects
  • Fixed issue with door frame colliders, where COGs would shoot through
  • Fixed issue where certain symbols in names caused errors
  • Fixed Dead end screen stuck in the main menu
  • Fixed multiple areas where player got stuck
  • Fixed problem where the client did not see revive highlight after reconnect
  • Fixed low energy error that did not show when drillship energy low
  • Fixed issues with using bed in multiplayer
  • Weapon crosshair is no longer visible in drillship movement animations
  • Chests on the wall can no longer be accessed from behind a wall
  • Fixed disconnect animations on client not triggering properly
  • Drillship doesn't clip through terrain on Flat Trail landing site when surfacing anymore
  • Fixed missing damage indicator overlay
  • Fixed not being able to revive host on max distance while crouching
  • Fixed research worktable collisions


[h3]Improvements[/h3]
  • Players can now mention their Discord name when sending feedback
  • Changed order of essential event quests, energy quest is now the top priority
  • Set maximum spawn limit on COG units, to avoid issues in games with custom settings
  • Added help texts on front boiler visible in the right bottom corner
  • Removed shadows below player in 1st person (no flying gun and perfect sphere shadow, when looking at other players you can see their shadows)
  • Added list priorities to quests, most important quests are now at the top of the quest log and HUD list
  • Adjusted players death view
  • Large improvements on player revive system
  • Increased intervals between drillship errors to 45 seconds (low ammo, no coal, full inventory)
  • Players can now cancel drillship surface or descent order within a limited time after the sequence started
  • Added low health warning overlay that informs you about critical low health
  • You don't have to stand perfectly still anymore in order to heal, revive or armor up somebody
  • Attack sound level can be now adjusted with the same slider as drillship siren
  • Added chat messages when players join or leave a multiplayer game
  • All drillships now surface faster due to shortening the underground path they have to follow each surfacing procedure
  • Increased time it takes for another COG drillship to spawn after a COG drillship was destroyed to 180 seconds
  • Increased bullet velocity for player's SMG, Gatling, Revolver, Shotgun
  • Updated Send feedback screen with different UI and extra buttons for easier access to LOGs, Crashes, etc.
  • Periscope is now part of the drillship by default, accessible from the front boiler pilot wheel
  • Changed button names and swapped the order of buttons in bed, to avoid confusion


[h3]Known Bugs[/h3]
  • Multiplayer chat bug - one message gets sent multiple times
  • Game crashes when player is climbing out of the submarine
  • Items in cargo modules not visible to players and production modules


If any of these known bugs happen to you, please immediately use the send feedback system and make sure to check the boxes that send us the log and save. Thanks!

- Rich


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/