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Last Teaser

But definitely not the last feature

That's coming in the new update...



Next week.

Shocking Reveal

In case you haven't figured it out from the teasers and terrible puns by now...

The next update (coming in June) is bringing TESLA TURRETS!

The bigger Tier 2 will be able to shoot an electric beam at multiple COGs at once!



While the smaller Tier 1 will shoot these quick zaps that can send COGs to sleep for a few seconds.



But there's something else.

Something else that makes these turrets different from all the other ones...

Not needing ammo, only energy?

Yeah, sure, that too.

But most importantly...

The ability to DESTROY PROJECTILES!

Not all, but the most destructive ones like mortars or grenades.

So anything bigger than a bullet is going to have a much harder time reaching your drillship.

Remind you of a certain comic?

And that's it. That's all the cool tesla tech you're gonna get.

...

Yeah, right ;)

More shocking news (or teasers) soon!

- Rich



Electrifying Entrance

-↯-

Ground Support Update: PATCH 2

Got another small batch of fixes for you today. We hopefully managed to fix the "turrets not shooting" bug some of you reported after the previous patch. So if you encountered this, let us know below if your turrets work fine now. Thanks!

- Rich

[h2]-PATCH NOTES-[/h2]

  • Fixed Large Drone turret aiming
  • Fixed Helper Drone module paint
  • Fixed inventory always moving full stack
  • Fixed inventory "Upgrades" tab inaccessible through devices
  • Fixed Cogs going through terrain when their drillship is leaving
  • Fixed turrets not shooting under certain conditions after loading a save file
  • Fixed crash on Intel i7 970X and CPUs in the same family