1. First Class Trouble
  2. News
  3. NEW CONTENT - THE GARDEN UPDATE

NEW CONTENT - THE GARDEN UPDATE


Welcome to the jungle! We have released two patches so far. It is time for our first actual content update and we are beyond excited. We hope you are ready to enjoy an entirely new level, new features, new mechanics, new customization options and tons of bug fixes.

Moving forward we will aim at doing 1 patch and 1 update every month. Expect patches to mainly contain fixes and tweaks reported and requested by the community. Updates on the other hand will contain more new content in the form of items, features, areas etc.

The goal of this update is to bring more FCT to you, the player, and this means more fun things that we have chosen to bundle with this new level.


The Botanical Gardens are open on Alithea. The Botanical Gardens is a space for tranquility, wonder and learning. Chill on the benches, admire the lush environment, take a stroll through the botanical museum to brush up on your plant knowledge or grab a bite in the café.

The Botanical Gardens has something for everyone; however be aware that some exhibitions are more dangerous than others with carnivorous plants that will gobble up any stragglers unfortunate enough to find themselves stepping over the smaller barriers.


The onboard surveillance rooms have received a major update as well. Players now have access to a broadcasting screen in the Casino, Restaurant and Garden levels.

It is our hope that the security cameras will facilitate more deception and discussions as well as give incentives to spread out a little more. We are actively working on making new features that disrupt the meta and you should expect some great new things coming soon.

NEW UNLOCKS: Unlocking things by level isn't as satisfying as we want it be - and we are working to make FCT more interesting in that regard by preparing for different tiers of items in the future. As a first step in that direction, we have chosen to tie a lot of the new customization together with the achievement system. Earning and unlocking the achievements will therefore serve as prerequisites for some the new clothing options.

Moreover, we plan to increase the amount of twitch drops over the coming weeks. They will have a shorter time period for a player to unlock. So expect more on that front soon.

COOP FIRES: We have always wanted FCT to be about working together. Therefore, this update introduces new gassy blue coop fires, which require two or more players to extinguish. We hope this adds dynamic that both residents and personoids can play around.

NEW PASSIVE ITEM: We plan for FCT to feature a wide range of both active and passive items. We are excited to bring you the first passive item in the form a diving mask. Find it, equip it and enjoy an extra long stay in our indoor pools! In addition to this, Swim rings now also improves lifetime in the pools. (Yes, the two do stack).

We hope that you will enjoy the effort and work we put into this update. The entire changelist can be found below.

As always, thank you for taking part in this journey with us!
Sincerely,
The entire Invisible Walls team

  • New level: The Botanical Gardens with tons of new assets and visuals.
    Lush, vibrant and exotic. Don’t get too enthralled with it’s beauty as danger lurks nearby with evil Personoids trying to kill you with mother nature.
  • New hazard: Carnivorous Plant - Push your foes into it and let them be gobbled up and made into fertilizer.
  • Security cameras - take charge of the cameras on Alithea to weed out the Personoids, or simply frame an innocent Resident dancing to some sweet tunes.
  • New pickup: Diving Mask - increases the amount of time it takes for you to drown. Added to the Resort level.
  • Co-operative fires that require more than one person to extinguish.
  • New cool dance - a classy Coffin Dance. Celebrate the death of your friends with this new dance.
  • Player profile is moved to Cloud Services, so profile level can no longer reset
  • Some cosmetic items are now unlockable with achievements.
  • Added optional registration to our publisher, Versus Evil. Still a work in progress.

    New Achievements:
  • Welcome to the Jungle achievement.
    Play the Botanical Gardens level 10 times
  • Well at least I tried achievement:
    Use a scanner on a Personoid and get killed within 20 seconds
  • It’s a Machine achievement.
    Use a scanner on a player, causing their death to occur within the next 20 seconds
  • I promise I'm just changing the air filter achievement:
    Sabotage 3 Oxygen Generators in a single game.

    New Customization:
  • New Beekeeper hat that is able to be acquired as a drop from Twitch for the next 2 weeks.
  • New Gardener full body outfit, wellies and hat that unlocks at level 30.
  • New skirt - unlocked at level 15.
  • New Garden shorts - unlocked by completing the achievement “I’ll take my chances in Space”.
  • New Flat Top Garden hat - unlocked by completing the achievement “Don’t trust thy neighbor”.
  • New Garden Dress - unlocked by completing the achievement “I’m doing my part”.
  • New Garden shirt - unlocked by completing the achievement “I promise I'm just changing the air filter”.
  • New Garden sandals - unlocked by completing the achievement “Well at least I tried”.
  • New Garden overalls outfit - unlocked by completing the achievement “Welcome to the Jungle".
  • New Garden curved garden hat - unlocked by completing the achievement “Welcome to the Jungle”.
  • New Garden outfit with work boots - unlocked by completing the achievement “Welcome to the Jungle”.


  • Added discrete sound feedback to push-to-talk.
  • Added transitional screen when returning to matchmaking.
  • Adjusted the range of the melee champagne bottle hit.
  • Passenger Logs in main areas are less likely to show facts with two players
  • Swim rings gives extended drowning time. (even more so, with diving mask equipped)
  • Player positions appear more correctly when starting the Airlock Meeting
  • Remade logic for electrical wire hazard to increase stability
  • You now report players through the in-game menu through a new button
  • Tweaked the push when crouched so it is less powerful.
  • Attempted to fix various translation issues, however localization and translation is a constant process.
  • Made the Botanical Garden the more selected level in the level randomizer for a short timeframe.


  • Fixed that players will sometimes see a wrong message saying they’re banned, if they had connection issues or were running on VPN.
  • Fixed that pressing escape before the emergency meeting would make the meeting not appear
  • Fixed push-to-talk not working on the end screen if bound to the mouse.
  • Fixed the player being able to instantly recharge their unique item cooldown by picking up another item.
  • Fixed the players being able to reposition themselves in the airlock.
  • Reduced the chance of getting multiple keycard hand-in messages
  • Fixed the oxygen generator being able to be sabotaged and then repaired at the same time.
  • Fixed player list in report menu not clearing between matches
  • Fixed the Escape Pod leaving an invisible corpse of the escaped player.
  • Fixed being able to trap a Personoid using a Personoid Shortcut.
  • Fixed being able to see Vruumbas opening automatic doors.
  • Fixed an issue where killing another player with hazards gave points multiple times to the killer
  • Fixed that co-op killing a player already on fire giving double points.
  • Fixed passenger logs being able to be sabotaged from behind walls.
  • A player can now only give points for being killed to the murderer one time in a game.
  • Fixed some wrong score entries when you were Personoid.
  • Fixed being able to be pushed into the chandelier and dying.
  • You can now use Personoid powers when being held/pushed/strangled/stunned.
  • Fixed the character sometimes disappearing when positioning the camera in a certain way while interacting with things.
  • Fixed Vruumbas being able to block other players from picking up a keycard.
  • Achievements sometimes not working for the cloud profile.
  • Tried to fix the menu being stuck open if it is open upon level loading.
  • Removed the lock on people with the champagne bottle if the person is already downed.
  • Fixed various issues with the electrified cable to make it more consistent.
  • Fixed some colliders for the desk in the airlock.
  • Fixed some issues with the floors in the casino.
  • Fixed that the global oxygen bar was shown when Vruumba.
  • Made the YES/NO button in the airlock able to be localized and translated.
  • Fixed the symbol puzzle so it uses all the symbols.
  • Fixed the text chat (default U) being able to be bound to other buttons.
  • Fixed that some symbols in the display name could make the name appear invisible.


Thanks so much for reading!

Join the discussion on our discord here and of course... add the game to your library, or wishlist, right now!
[h3]Get the game here right now![/h3]

https://store.steampowered.com/app/953880/First_Class_Trouble