Battlecruisers 6.4.102 Patch Notes
[p]Balancing[/p]
- [p]CoastGuard[/p]
- [p]Damage: 80 -> 85[/p]
QuickBuild CoastGuard only gets 80 -> 81.6 Damage (not enough to destroy a Frigate in one burst)[/p] - [p]CIWS[/p]
- [p]Burst Reload: 3.33s -> 2.86s[/p]
- [p]GatlingMortar[/p]
- [p]Health: 600 -> 540[/p]
- [p]Build Time: 600 -> 540[/p]
- [p]SiegeDestroyer[/p]
- [p]Range: 38 -> 40[/p]
- [p]Burst Projectiles: 12 -> 13[/p]
- [p]Intra-Burst Reload: 0.2s -> 0.1s[/p]
- [p]Projectile Gravity Scale: 1 -> 0.25[/p]
- [p]Projectile Speed: 24 -> 13[/p]
- [p]Target Priority:[/p]
- [p]Ships -> Ships[/p]
- [p]Buildings -> Cruiser[/p]
- [p]Cruiser -> Buildings[/p]
This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser
The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons[/p]