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Musashi vs Cthulhu News

Musashi vs Cthulhu is 30% OFF in the Made in Brazil Sale! 🇧🇷

✨ Hey everyone! ✨

From today until March 4th, Musashi vs Cthulhu is available at a special 30% discount during Steam’s Made in Brazil Sale! 🎮🇧🇷

Take advantage of the festival to grab your copy and dive into this high-speed 2D action game, where you control Musashi – the most famous warrior of feudal Japan.

The ronin finds himself cursed, becoming the target of indescribable monsters. In each run, endless hordes of enemies will attack until no one is left standing. Enemies come from both sides of the screen and must be defeated with precise strikes to their obvious weak points.

  • ⚔️ Fast-paced action that will put your focus and reflexes to the test!
  • 👹 6 unique enemies to encounter and master their attack patterns.
  • 🏆 Compete with your friends on weekly, monthly, and all-time leaderboards!

New cool feature

Now every time you overtake someone on the leaderboard, you'll be gloriously warned!

Final launch on May 16th!

Get ready for the final battle against Cthulhu!

After months of improvements and adjustments, Musashi has finally reached its final form! From May 16th, Musashi vs Cthulhu will be available in its full version, leaving Steam's Early Access.

[h3]Fight endlessly:[/h3]
  • Frenetic gameplay that will demand your attention and reflexes
  • 6 different enemies to meet and master
  • Challenge your friends in weekly, monthly and all-time leaderboards

[h3]A Thank You[/h3]

We would like to express our deepest gratitude to all the players who participated in the Early Access version. Your feedback and suggestions have been instrumental in shaping Musashi vs Cthulhu into the amazing game it is today.

Thanks to your participation, we have implemented several improvements. Also, your patience and trust in our work during this time.

Join us on this unforgettable adventure!

Musashi vs Cthulhu awaits you from May 16th on Steam, Nintendo Switch, Playstation 4/5, Xbox One and Series S | X.

Change Log v0.3



We are back! We are finally back working on Musashi vs Cthulhu :). We are happy to present version 0.3!

New Features:
  • Fast Attack Bonus Score: A new way to increase your Score. Awarded when killing enemies fast. The more you queue your commands, the bigger the bonus points!


  • Fast Start: There’s now an option to have a faster start on your plays. After you score at least 120 points, the game will automatically set you to Fast Start, you can choose to turn it on or off on the Options Menu.

  • Compendium: A compendium screen has been added, here you can learn a bit more about the characters and their backstory. The screen will also show some statistics (Ammount of monster killed, times defeated by each monster, how many plays etc)


  • Surpass Warning. A message will announce when you surpass someone at the Leaderboard. You can customize what leaderboard to show or turn it off too.


Improvements:
  • New Leaderboard host: To prepare for an eventual release on consoles, we are now using another Leaderboard host. Unfortunately this means that the current scores will be wiped out (we hope this is the only time we do that).

  • Navigation through Menus: You can now use Esc (or respective Gamepad button) to automatically close menus.

  • Navigation through Leaderboards: Using the arrows on the sides you will be able to see all of the LB’s entries.


  • Improved Achievement Screen: Finally a way to see what each of your war trophies represents in terms of achievements.

Bug Fixes:
  • Movement Dust VFX no longer occurs when starting new runs;

Miscellaneous:
  • Credits update to show the tools we used to make the game and new members.
  • MacOSX support.

Change Log v0.2.4


This is our first update since release! We added some new features to make the experience a bit deeper and a whole lot of fixes.

New Features:
  • Kill Streak System - Item #1 from our list of EA (early access) features, this will keep track of how many enemies you killed before taking a hit or missing an attack. If you reach certain values, you’ll be awarded bonus points.
  • Score Bonus Notifications - Item #2 from our list of EA features, this is a partial implementation to comport the Kill Streak Bonus points, more bonus points will be implemented later to finish this feature.
  • Random starting place for Musashi - Item #5 from our list of Early Access features, this will make Musashi start on a different place on the map every time a new game starts.;
  • Seamless Tutorial for first-time players - Now, when players turn the game on for the first time, they will be directed to the Tutorial and then automatically to the gameplay;


Bug Fixes:
  • Text from Pause and Options changed to white;
  • Player won’t attack involuntarily if unpausing with “A”;
  • Highscore now won’t be shared if you play the game with two Steam accounts in the same PC;
  • Score update to Leaderboards fixed when closing the game using “X”;


Miscellaneous:
  • Addition of Game Analytics, we will now collect data from your plays to improve our knowledge of the game and this will help us build more precise gameplay elements (Just to be extra clear on this, this will only collect gameplay data and it’s entirely anonymous… nothing of your personal info is being collected.);
  • Enemy spawn initial rebalance, this will make the waves more homogeneous and won’t impede Insects from spawning on harder levels;
  • New fonts for Japanese and Korean were added.
  • Access to the changelog bullet points inside the game;