Making History: The First World War - Early Access Update #2

A significant amount of the work we have remaining to finish up in Early Access involves expanding content and game balancing. We received several helpful reports and suggestions from the users on missing elements and content errors. Everything goes into our database dedicated to tracking issues. Each update going forward should have a larger implementation improvement or addition, plus as many content fixes that we have time to complete before the next milestone.
The next scenario, The Balkan Wars is scheduled for release in 2 weeks. It’s probably ready to share now. Our reason to wait is to keep the focus on the 1914 scenario and limit the scale of possible content errors to a single source. We’ll update the community on our progress in next week's release notes and through the forums.
- Remove Large Decals from rendering underneath Airbases
- Modified Health Facilities Maintenance Costs
- Modified Research Facilities Construction Costs
- Modified Fishery Buildings Construction Costs
- Modified Food Producers Construction Costs
- Modified Energy Producers Construction Costs
- Modified Health Facilities Construction Costs
- Modified Health Facilities Construction Time
- Modified Recruitment Facilities Construction Costs
- Modified Shipyard Facilities Construction Costs
- Increased Most Land Unit Maintenance Costs by 1 Gold
- Fixed Medical Center Icon level display error, labeled as II instead of III
- Lowered chance of hitting a neutral nation Mine
- New event Trigger to confirm no enemy troops are in a specified region(s)
- Added Naval Mining AI scripts for UK, Germans, Russians, Ottomans
- Added missing Greek ships to The July Crisis scenario