Bloons TD 6 - Patch Notes! Version 16.0

Awesome New Stuff
- New Adora Skin
- New Community Designed Map: Geared
- A special thanks to u/Clawz114 for submitting their concept in the beginning and congratulations on getting your map concept into Bloons TD 6.
- Path & Tier restrictions added to the Challenge Editor
New Non-Seasonal ‘Totem’ Collection Event Theme
- ‘Featured Instas’ can now be applied to Collection Boxes to force specific results
- Base ‘Collection Item’ amounts have been reduced globally
- ‘Bonus Rewards’ will now apply to one random map from each difficulty increasing the number of Collection Items that map will award across all difficulties. Clearing a Bonus Rewards map will move the bonus onto a new map.
Other Key Notes
- Fancy new icons added for all achievements
- Apopalypse mode has been reworked to help speed up the early rounds (1-50), and make the the mid rounds (51-80) less dense.
- MIB is displaying the wrong buff icon currently, we are working on a resolution but please refrain from reporting this.
- The center barrel in Spillway currently does not support placement, this is not intended and a fix is coming! Bonus bragging rights for completing in CHIMPS without the barrel.
- Events Monkey is trying out a new case for his phone.
- Some words in the "path restrictions" challenge editor UI are not translated yet.
Bug Fixes & General Changes
- Resolved an issue where some text fields would stop displaying after changing language
- Resolved an issue that could cause ‘restarting’ on a CHIMPS savegame to not be valid for the Black Medal.
- Improved performance of opening tower upgrade panels & purchasing upgrades
- Big or Small Bloons should no longer return to normal size when blowing backwards
- Resolved an issue where the ‘force update’ prompt would sometimes not have a button
- Resolved an issue where Regrow Bloons would sometimes fail to regrow layers
- Resolved the sandbox caps not always functioning as intended
- Restarting in sandbox will no longer delete saves on that map
- Resolved a game crash related to loading cloud data while playing a game
- Resolved an issue with multiple blocking object heights in co-op causing a desync
- Event Monkey's body should no longer clip through their bag strap while waving
- Resolved a UI issue that would cut off some text when viewing upgrades on iPhone 6
- Corrected the height of the Castle Wall vision blocker of Dark Castle for some towers
- Resolved an issue where the ‘Logged in elsewhere’ conflict popup could stack up multiple times ontop of itself with no limit
- Resolved a number of font & text issues that could occur when changing language multiple times
- Decreased total file space used storing map audio for each map
- Resolved an issue where no music would play during the tutorial
Dart Monkey
- 201 Instamonkey now has the correct color border
Wizard Monkey
- Removing objects from the map should no longer ‘sell’ the x4x Phoenix out of the air
Super Monkey
- The motion blur of Super Monkey’s hand should not clip into its cape anymore
Banana Farm
- x4x IMF Loan debt should now correctly transfer in co-op
Quincy
- Quincy’s level 10 Storm of Arrows has been tweaked slightly
Striker Jones
- Striker Jones’ profile now displays abilities on the correct levels
Ezili
- No longer says ‘Level Up!’ when redeployed at level 20
Desktop Version
- Cursor has been updated slightly for easier visibility
- Resolved an issue preventing players with a corrupted “MapSaveData.bak” in their BTD6 folder from creating any saves until the file was manually deleted
- Resolved an issue for players with a corrupted “CachedLanguagePref.txt” in their BTD6 folder crashing the game at launch until the file was manually deleted
- Resolved some issues with compression that was blurring some portraits & icons
Balance Changes
Monkey Knowledge: Mana Shield
- Now requires a delay of 1 round with no Bloons leaking before recharge will begin
Impoppable Difficulty
- Now prevents all lives generation
- Now blocks the use of Mana Shield
- These changes are aimed towards re-balancing impoppable to more accurately fit its place between Alternate Bloon Rounds and CHIMPS while also increasing the player challenge.
Bomb Shooter
- 4xx Bloon Impact range increased from 40 -> 43
- x3x MOAB Mauler MOAB damage bonus increased 15 -> 18
- xx5 Bomb Blitz base damage increased 1 -> 5
Monkey Ace
- 5xx Sky Shredder ceramic damage bonus added +2
Druid
- x4x Jungle’s Bounty base range increased from 35 -> 55
- x4x Jungle’s Bounty ability range reduced to match base tower range
- x4x Jungle’s Bounty cash gained per farm reduced from $150->$100
- x5x Spirit of the Forest ceramic damage bonus increased from 4 to 8
Engineer
- x4x Overclock can now be targeted by Techbot
- x5x Ultraboost will no longer trigger while techbotted if no target was previously set
Gwendolin
- Level 10 Firestorm ability now also applies Heat It Up to all towers when activated
- Level 14 now also adds a Damage Over Time application to the Cocktail of Fire ability
- This applies 50 damage over 10 seconds to any MOAB Class Bloons that are hit
Monkey Buccaneer
- xx4 Favoured Trades attack rate for all attacks is doubled
- xx5 Trade Empire increases the damage of all Merchantmen by +1
- xx5 Trade Empire adds a Ceramic/MOAB damage bonus to Merchantmen +1
Striker Jones
- Level 9 also increases Concussive Shell’s pierce increased from 48 -> 58
- Level 9 also increases Concussive Shell’s damage from 2 -> 10
- Level 9 also increases Concussive Shell’s Bloon stun duration from 1 -> 5
- Level 9 also increases Concussive Shell’s MOAB stun duration from 1 -> 3
Pat Fusty
- Level 7 now increases base attack damage from 3 to 4
- Level 7 now increases base splash damage from 2 to 3
- Level 14 Rallying Roar no longer provides a bonus to Ceramic & MOABs
- Level 14 Rallying Roar damage bonus buff increased from 1 to 3
- Level 16 Base Ceramic damage bonus increased from 2 to 7
Temple Support Sacrifice
- $7501 Tier: End of round cash bonus reduced from $2000 to $1500
- $25001 Tier: End of round cash bonus reduced from $7500 to $3000