Bloons TD 6 - Patch Notes! Version 17.0

Awesome New Stuff
- Jukebox added - You can now play your favorite tracks on any map
- New Gwendolin Skin - Harlegwen
- New Beginner Map: Candy Falls. I've heard tell that what you imagine sometimes comes true
- Brand New Monkey Knowledge:
- Ambush Tech - Allows Tech Bots to set a location for Bloons to enter before triggering their linked abilities
- Door Gunner - Allows x5x Heli to pick up a T4 or below tower to attack from the Heli
- Vine Rupture - Allows x5x Druid to detonate its vines setting off lots of small 150 damage explosions across the track which stun for 10 seconds
Key Features
- Rules popup added to challenges to show more details on what rules are changing
- Added a short pause before the victory screen pops up
- Added a once per update Patch Notes popup
Some things we are aware of already
- Jukebox currently has no skip option, but we plan to look into this
- Co-op resyncing has been improved, it should run faster now but you may notice rounds ‘prematurely ending’ with Bloons on screen being removed if you are caught in a desync
- Monkey Bank’s collection buttons moved
- Removing obstacles on spillway currently shows some white squares
- Some daily challenge rules display far too many decimal places
Bug Fixes & General Changes
- Round hints can be dismissed again
- Resolved some issues with the slider for path restrictions in the Challenge Editor
- Resolved some translation issues
- The ‘Continue’ popup will no longer close from mis-tapping inside the box
- Resolved a crash that could occur when loading cloud data
- Co-op stat “Bloons Popped” has been changed to “Pop Count”
- Added some messaging and UI to indicate tower restrictions in challenges
- Resolved some server sided issues that had started causing problems on all versions
- Updated messages for incompatible lobby versions
- Co-op resync should now be less obvious
- Collection event should visually show correct values on the co-op menu now
- ‘Small’ upgrade panels fixed, for towers with no upgrades
- Resolved a rare crash when quitting from a game
- Optimised light beam effects across many maps
- Android Back Button should again work on the main menu
- Reduced memory spike during co-op resync to lessen crashes when this occurs
- Placing Insta Monkey towers should no longer leave gaps in the Powers menu UI
- Removed Freeplay speed cap
- The Greatest Challenge achievement no longer only records creations
- Powers no longer count as towers for the tracking of some achievement purposes
- Monkey Knowledge Mana Shield description updated
- Monkey Knowledge Military Conscription reduced from 50% to 33%
- Resolved a crash when removing obstacles and restarting
- Resolved a rare issue with removable assets becoming stuck on screen after restarting
- Added an arrow from Empowered Heroes to Weak Point which was not previously visible
Bomb Shooter
- x2x Missile Launcher description updated to reflect previous changes
- 025 Bomb Shooter now fires a Missile asset
Tack Shooter
- 4xx Ring of Fire asset updated
- 5xx Inferno Ring asset updated
Ice Monkey
- x3x Ice Monkey resolved numerous specific crashes
- x3x Ice Monkey resolved numerous inconsistencies with redeploy and selling
Glue Gunner
- x5x Glue Storm description updated to reflect previous changes
Sniper Monkey
- x5x Elite Targeting Priority should correctly prioritise again
Monkey Sub
- 4xx Bloontonium Reactor buff icon issues resolved
- x1x Barbed Darts description updated to reflect previous changes
Monkey Buccaneer
- 5xx Flagship resolved an issue where towers fell through the platforms
- 520 Flagship had a rare crash resolved when placing next to a 250 Village
- x2x Hot Shot fire asset updated
- 015 Trade Empire no longer loses the 005 damage buff
Mortar Monkey
- xx2 Burny Stuff should no longer gain MIB buff icon from any distance
- xx5 Blooncineration fire assets updated
Wizard Monkey
- x2x Wall of Fire asset updated
- x3x Dragon’s Breath fire asset updated
- x4+x Phoenix fire asset updated
- x5x Wizard Lord Phoenix should no longer count as 2 towers
- xx5 Prince of Darkness no longer rotates
Super Monkey
- 5xx After selling a Dark Temple the x55 supers should now be purchasable again
Druid
- xx2 Heart of Vengeance druid description updated for clarification and also to reflect previous changes
Monkey Village
- 000 Village fire asset updated
- x2x Rader Scanner should no longer block the Energizer from applying buff icons
- 5/x/x Slingshot now rotates correctly again
Engineer
- 1xx Sentries no longer gain camo detection when a save is loaded
- 1xx Sentry Placement will no longer ignore ‘smart placement’ if the Engineer cannot reach the track
Gwendolin
- Cocktail of Fire asset updated
- Firestorm asset updated
- Heat it Up asset updated
Captain Churchill
- Fixed projectile ejection point location
Benjamin
- Now gives a Bank Hack buff icon to banks
Ezili
- Now gives a Sacrificial Totem buff icon from her totem
Pat Fusty
- Level 10 ability is no longer affected by Overclock
Adora
- Joan of Arc Skin now lifts her sword more
- Joan of Arc Skin now has fire trails from the main attack
Desktop Version
- Added more visible resolution choices to the options
- Some minor UI tweaks for powers/sandbox to fit better
- Temple popup no longer stacks with hotkey presses
- Chromebook specific UI changes made to allow window resizing as well as desktop style placement modes
Balance Changes
Boomerang Monkey
- 3xx Glaive Bounce pattern improved
- 5xx Glaive Lord main ricochet now leaves fragments in the first Bloon hit which slowly slash it apart dealing 150 damage over 15 seconds. This can stack multiple times
- xx5 MOAB Domination applies a brief stun of 0.25s on the MOAB Glaive before knocking back
Tack Shooter
- 5xx Inferno Ring Meteor attack now creates an explosion on impact with pierce 10, radius 18, 50 damage, this also applies a DoT of 50 damage per second for 4 seconds.
Ice Monkey
- 1xx Permafrost can now apply to MOABs from any T5 Ice Monkey
- 3xx Ice Shards range increased from 20 to 25
- 4xx Embrittlement now gains camo detection
- 4xx Embrittlement now also removes camo & regrow properties from anything hit
- x5x Absolute Zero attack and ability freeze +2 additional layers
- x5x Absolute Zero when ability is active all Ice Monkeys gain +50% attack speed
Glue Gunner
- x4x Glue Strike’s ability now also causes glued Bloons to take +1 damage
Sniper Monkey
- x2x Shrapnel Shot reworked to eject in a 45 deg arc instead of 360
- x2x Shrapnel Shot now produces shrapnel once upon every attack
- 3+20 Crosspathing now increases the damage of Shrapnel
Monkey Buccaneer
- 210 Double Shot now fires twice as many Grapes
- x4x Monkey Pirates now fires 3 cannonballs instead of 1
Monkey Ace
- 3xx Fighter Plane missile rate reduced from 3 to 4 seconds
- 3xx Fighter Plane missile pierce increased from 1 to 3
- 3xx Fighter Plane missile damage reduced 25 -> 18
- 4xx Fighter Plane missile rate reduced from 1.5 to 2 seconds
- 4xx Fighter Plane missile pierce increased from 1 to 4
- 5xx Fighter Plane missile rate reduced from 1.5 to 2 seconds
- 5xx Fighter Plane missile pierce increased from 1 to 5
Heli Pilot
- 000 Heli Pilot price increased from $1500 to $1600
Mortar Monkey
- x3x Heavy Shells now deals additional damage to ‘Stunned’ Bloons +2
- x5x Pop and Awe now deals additional damage to ‘Stunned’ Bloons +10
Super Monkey
- xx3 Dark Knight gains the ‘Darkshift’ ability, allowing it to teleport anywhere within its radius
- xx4 Dark Champion gains an upgraded ‘Darkshift’ ability, allowing it to teleport anywhere on the map
Alchemist
- x3x Unstable Concoction’s %damage increase now scales until round 150
Banana Farm
- xx4 Central Market’s 10% income buff to merchantmen now stacks up to 10 times
Monkey Village
- When placing a village, towers that are in its radius will now highlight
- 4xx Primary Mentoring now reduces ability cooldowns of primary monkeys in radius by 10%
- 4xx Primary Mentoring now adds +5 range to primary towers in range.
- xx4 Monkey City now increases all income generated from towers within radius by +10%
Obyn Greenfoot
- Level 10 Wall of Trees hitbox increased so it can overlap at intersections