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  3. Bloons TD 6 - Update Notes! Version 43.0

Bloons TD 6 - Update Notes! Version 43.0


Update: Bloons TD 6 v43.0 - Update Notes!

Available now for most platforms please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.

Update Video: https://youtu.be/97SrSDiSNfk
Key New Features
  • New Event, Boss Rush!
    • We are so psyched to release this event! We have heard the many requests for more Team activities, and after testing some functionality in Quests, we are so happy to release a very different way to play as a Team. Thank you for your feedback and patience, and we truly hope you enjoy!
    • Band together with allies to defend against the powerful Boss Rush threatening your Team. With multiple Boss threats looming on the horizon, you and your Team must work together to defend nearby islands from a variety of invaders!
    • To assist in pushing back the threat players are outfitted with Relic Knowledge to leverage and a number of Revive Shields that will recover you from 0 lives! But be careful, Revives are limited and each time one is triggered the Boss will rush closer to the exit.
    • These Bosses cannot be destroyed alone, so when defending any island your goal is to deal as much damage as you possibly can before they make it past. When your Team reaches enough combined total damage the island is successfully defended and you can progress to the next island, with a new Boss to defend against!
    • Between islands some monkey types must stay behind to defend, but additional Relic Knowledge will be acquired to assist in the next challenge.
    • Defend 5 islands, each with a fast paced Boss challenge against different Bosses out of the initial 3 available: Bloonarius, Dreadbloon & Phayze. (Vortex & Lych to be coming at a later date!).
    • Immediately after defending an island, all Team members can claim the island rewards!
    • For launch we are releasing with a pure Team focus without competitive leaderboards. This allows us to review balance and get feedback from players before making changes in future updates. Boss Rush has evolved to be much bigger than the minigame-like concept it was initially planned to be and we look forward to seeing all of your Teams defend their islands together!
    • The Event Timer shows when the next Boss Rush will start - less than a day after launch.
  • New Code Redemption System
    • This new system will allow us to create gift packs that can be redeemed by anyone with the code for free in-game rewards, so keep an eye out for any codes we may share (or hide…) in future!
    • Due to privacy requirements, certain platforms won’t be able to enter the codes directly in the game. Instead, you will need to visit a Ninja Kiwi website where you can log in to your LiNK account and redeem the code.
New Awesome
  • New Hero Rosalia! (responds to Lia for short!)
    • Jetpack Monkey joins the team! Try out Rosalia right away in her new trial quest! Rosalia is built to be a strong ‘set and forget’ hero who also happens to work well with a techbot. The ability to swap weapon to handle her own weaknesses exists for people who wish to play her as their sole DPS, but the power of both her weapons is balanced to scale up together at a fair rate so there's no reason not to pick a preferred weapon forever, and build the rest of your towers to cover any weakness left.
    • Rosalia freely jumps around her large workshop area, attacking faster the more Bloons are nearby while swapping between a powerful single target laser & bouncing cluster grenades to deal with different threats!
    • Enhanced special attacks for the 10th shot fired on either weapon, showering Bloons in a fog of explosions, or Shocking and pushing them back with powerful Plasma blasts
    • Reduce all upgrade costs for Monkey Ace & Heli Pilot, plus one other friend!
    • Lv3 Scatter Missile ability, to clean up Bloons with a barrage of powerful stuns
    • Lv7 Hover ANYWHERE and gain the Flight Boost ability to temporarily pursue Bloons everywhere around the track and temporarily boost the flight speed of Aces & Helis
    • Lv10 Kinetic Charge ability, which sticks MOAB-class Bloons with a charge that explodes after a short duration and amplifies this explosion based on the amount of damage that hits the target before the charge explodes. Focus fire!
    • You could try this code: ROSALIAROCKS
  • New Beginner Map Tinkerton
    • Explore Rosalia’s workshop and help defend it against Bloon incursion! Who knew orange juice had so many uses?
  • New Quests
    • Tinkerer’s Tutorial: discover Rosalia’s strengths and weaknesses
    • A Strange Bloonomaly: Dr. Monkey wants your help investigating some unusual Bloons
  • New Trophy Store Items
    • Heroes: Obyn Wolf Dance placement animation for Standard Obyn
    • Monkeys: Boomer ‘Roo pet for the Boomerang Monkey
    • Bloons: BAD Scarab skin
    • Game & UI: Boomer and ‘Roo profile banner, Distinguished Gentlemonkey avatar
  • Limited Time Trophy Store Item
    • Druid of the Rainbow avatar
  • New CT Team Store items
    • Icons: Battle Monkey Icon
    • Frames: Boss Rush Clouds Frame
Game Changes / Additions
  • Map Editor Beach items
    • It may be getting colder in New Zealand, but we know it’s getting back to beach weather for most of you!
    • Beach water path x1
    • Areas x2
    • Stamps x3
    • Props x22
  • Map Editor ‘full path’ settings to modify how entire paths work
    • Set paths to be alternating, sequential, or a specific pattern
  • Map Editor ‘path node’ settings to modify small sections within a path
    • Invulnerable MOABs: MOABs will not be targetable until the next node
    • Invulnerable Bloons: Bloons will not be targetable until the next node
    • All Bloon Speed: Speed modified by a set multiplier until the next node
    • Scale Bloon: Bloons will increase in visual size until the next node
    • Scale MOAB: MOABs will increase in visual size until the next node
  • FPS is no longer capped by default, instead a 60 FPS limit can be enabled from the screen resolution menu
Bug Fixes & General Changes
  • Endurance Roundset used in the Phayze One quest has been extended from 100 to 205 rounds, and now has naturally spawning Camo Bloons added
  • David Vs Goliath achievement now works in Boss Challenge
  • Resolved a crash that could occur when logging out
  • Resolved a crash that could occur when exiting out of the received accolades menu too quickly after entering
  • Resolved a case in which ‘login required’ could incorrectly display on arcade builds
  • Unlocking a new hero should always select that new hero
  • Resolved some UI overlap issues within Map Editor
  • Resolved some minor visual issues with quests forcing hero level ups
  • Map Editor vfx should no longer sometimes become locked to the player’s selection and block interaction / clicking on other items
  • Resolved an issue that could sometimes fail to load the ‘My Teams’ button
  • Resolved an issue where tower outlines would incorrectly misalign from the tower
  • Improved resolution of the default App icon
  • Restarting a game in the Content Browser should no longer render that run invalid for the ‘first winner’ slot
  • The ‘messages’ page is now loaded by default when interacting with the My Team button
  • Income modifiers used in challenge rules should correctly apply to all sources of income
Event bug fixes
  • Team island props should once again animate when interacted with
  • Game should no longer crash when in the Odyssey scene as the event ends
Map Specific Fixes
  • Protect the Yacht quest map’s Boss Spawn Point art has been corrected
  • Protect the Yacht quest map should no longer use the #ouch odyssey statue
Tower Specific Fixes
Tack Shooter
  • 5xx Inferno Ring’s fire aura is now visually disabled when VFX slider is set to 0%
Ice Monkey
  • x3x Arctic Wind ice aura is now visually disabled when VFX slider is set to 0%
Glue Gunner
  • x4x Glue Gunner can no longer debuff Dreadbloon in Primary Immune phase
Monkey Sub
  • x5x Pre-Emptive Strike now works on Castle’s Revenge
  • Resolved a crash that could occur when building a sub paragon as Vortex spawns.
  • 3xx+ Monkey Sub aura no longer shrinks with the VFX slider, but is disabled at 0%
Monkey Buccaneer
  • 4xx Aircraft Carrier planes now have camo restored when Polyphemus Eye is opened
  • xx4 Favored Trades no longer increases the sell value of towers in CHIMPS above $0
Heli Pilot
  • Swapping to Lock in Place while moving should no longer visually jam the rotation
Super Monkey
  • Resolved a hypersonic automatic blink teleport attacks issue that never happened in a live build but is kinda fun to talk about, and honestly less hype than i’m making it out to sound anyway.
Hero Specific Fixes
Gwendolin
  • Lv4 Gwendolin's Heat It Up buff no longer fails to apply if the attack runs out of pierce
  • Resolved a buggy visual that could occur when Heat It Up attacks too fast
Etienne
  • Etienne should no longer consume the ‘Box of Monkey’ Relic Knowledge
Geraldo
  • Resolved a rare crash that could occur when using hotkeys
  • Resolved an issue where Geraldo’s skin displayed the wrong portrait when viewing the full upgrades page
Corvus
  • Resolved a crash that could occur when sold at Lv2
Platform Specific fixes
  • [Vision Pro] Gentlemonkey Geraldo skin should now show on the Monkey Tray
Balance Changes
The combination of towers you are able to pass round 1 with can change quite a lot in any overall strategy, especially for more restrictive game modes, so for this update we have made an effort to open up new starter combinations with improvements to a number of initial placement towers.