Bloons TD 6 - Patch Notes! Steam version 8.1

Bloons TD 6 - Patch Notes! Steam version 8.1
Key Features
- New Map KartsNDarts
Stop the bloons speeding around this new fast-paced intermediate track - Reverse mode has been more reversed
The spawning order of each round has been reversed. E.g Round 13 will spawn 23x Green Bloons then 50x Blue instead of the usual 50x Blue then 23x Green. - 3D MOABs have arrived for natural spawns & Prince of Darkness
3D MOABS! - New Churchill Sentai skin added
It’s Morphing Time! - Additional Insta Monkeys will now be awarded for every 100 rounds completed in freeplay
Bug Fixes & General Changes
- In-game patch notes menu should no longer be buggy
- Game layout fixed for iPhone XS
- Races should no longer crash in relation to the use/selling of Bomber Aces, or any other towers suffering from this same issue.
- Layering issue when holding daily challenge icons for descriptions resolved
- Some large issues with game time & speed have been resolved in many places
- Heroes with special skins now use the correct voices in the main menu
- Knockback effects on Bloons will no longer “cut them in half”
- Spice Islands perma holidays fixed
- Peninsula no longer allows water towers to be placed on land
- Peninsula no longer stops some towers from functioning (Spirit of the Forest/ Bomber)
- Fixed an issue with Ice and Glue monkey targeting that caused them to sometimes not target MOABs
- Ice Monkey:
Ice Monkey x3x Arctic Wind should now freeze the water on Logs
Ice Monkey x4+x descriptions updated - Glue Gunner:
Glue Gunners should now work correctly on Chutes - Monkey Sub:
Monkey Sub’s Advanced Intel should no longer fail to correctly home on the first shot fired each round
Monkey Sub x4x First Strike Capability will no longer lock up the game when hitting black bloons - Heli Pilot:
Heli Pilot’s xx5 Mini-Comanche will now correctly deduct from alchemist brew charges - Mortar Monkey:
Mortar Monkey 4xx should now correctly damage DDTs when given detection
Mortar Monkey xx4 now counts damage dealt from fortifications being stripped
Mortar Monkey xx5 burn duration fixed, it will now deal 1 extra tic of damage over time
Mortar Monkey Descriptions updated - Wizard Monkey:
Resolved an issue causing Wizard’s Wall of Fire to deal damage much faster than intended - Super Monkey:
- Super Monkeys now correctly sacrifice Arctic Wind monkeys when upgraded to temples, instead of selling them
- Ninja Monkey:
Ninja xx4 Sticky Bomb should no longer be removed by glue gunners in any case - Alchemist:
Alchemist 2xx now correctly allows Ice Monkeys to pop lead
Alchemist xx5 Bloon Master Alchemist can no longer cause the round to prematurely end - Monkey Village:
Monkey Village xx5 Monkeyopolis will no longer cause sacrificed farms to deduct from total in Daily Challenges - Banana Farms:
Resolved an issue with Banana Farms not always generating the correct cash amount in races - Ezili:
Ezili’s descriptions updated
Ezili can no longer strip properties from Purple Bloons
Ezili’s MOAB hex will no longer fail to destroy MOABs with the Big Bloon Sabotage knowledge enabled
Ezili’s level up curve has been fixed, she will now advance slightly slower
Ezili’s damage counter should now actually count her damage dealt correctly with MOAB Hex
Ezili’s Sacrificial Totem will no longer crash the game when trying to view the upgrades panel - HeartstopperAbility Ability, HeartstopperAbility Ability Description
Steam Version Changes
- Double Cash can be correctly purchased
- Comanche should no longer cause dialogs to appear randomly
- Language translation issues have been resolved, steam now has access to all languages
- Trading cards are now available
- All achievements should correctly count progress and complete
- Mortar will now allow you to pick a new target location with the ‘TAB’ hotkey
- The ‘ESC’ hotkey will no longer exit back to the main menu from a ‘Defeat’ screen
- ‘Click and Hold’ details options in the UI have been changed to appear on ‘Hover’
- Hotkeys can now be remapped to your liking
- Some changes to default hotkeys;
- Number keys by default now activate abilities
- <>? Keys now all upgrade your hero when it is selected
- Bloon spawns in sandbox now use SHIFT + Number
- CTRL + ~ (Tilde) key now spawns the Ghost bloon in sandbox
- Powers outside of sandbox now use CTRL + Number
- You can now send the next round in Races with SHIFT + Space
Balance Changes
- Dart Monkey
xx5 Crossbow Master critical shot appearance increased about 10->8 - Boomerang Monkey
x3x Bionic Boomerang damage to moabs +1 - Bomb Shooter
4xx Bloon Impact will now refresh stun duration when hitting stunned Bloons - Tack Shooter
xxx Tack Shooter base attack rate increased 1.6s->1.4s
5xx Inferno Ring additional attack: Launches a homing meteor at 'strong', cooldown 7s, damage 700, speed 100, pierce 1, infinite range. (Definitely check this out! It makes short work of round 98) - Glue Gunner
5xx The Bloon Solver damage per tick to ceramic and MOAB class increased 2->3
x5x Glue Storm bloons caught in the storm now take additional damage while glued +1
xx5 Super Glue price reduced from $40k->35k
xx5 Super Glue slow percentage on moabs reduced from 100% to 90%
xx5 Super Glue deals damage to moabs upon impact 0->50 - Wizard Monkey
x2x Wall of Fire price reduced $1300->$900
x3x Dragon's Breath Wall of Fire fire rate increase 5.5s -> 4.5s
x4x Summon Phoenix damage increased 1->2 - Ninja Monkey
xx4 Sticky Bomb detonation timer reduced 4s->3s
xx5 Master Bomber sticky bomb now stuns moabs for 1s on impact (before detonation)
xx5 Master Bomber flash bomb now stuns moab class for 25% of the duration
xx5 Master Bomber flash bomb damage increased from 1->5 - Alchemist
5xx Permabrew Acidic Mixture Dip duration increased 10 shots -> infinite
x5x Total Transformation - cooldown reduced 60s->40s - Sniper Monkey
5xx Cripple MOAB price reduced $50k->40k - Monkey Sub
x3x Ballistic Missile fire rate increased 2s -> 1.5s
x5x Preemptive Strike’s ballistic missile rate increased 2s -> 0.5s
xx5 Sub Commander now also buffs itself
xx5 Sub Commander now has double the attack rate - Monkey Ace
xx3 Neva-Miss Targeting projectile lifespan +50%
xx3 Neva-Miss Targeting projectile speed +50%
xx3 Neva-Miss Targeting increased homing tightness to accommodate new speed
5xx Sky Shredder - damage from radial darts increased 2->3
xx4 Spectre price increased $18k->$24k
xx4 Spectre dart damage increased 1->2
xx4 Spectre bomb damage increased 2->3
xx5 Flying Fortress dart damage increased 2->4
xx5 Flying Fortress bomb damage increased 3->5 - Heli Pilot
4xx Apache Dartship price increased $16,400->19,500
4xx Apache Dartship rocket damage increased 1->2
4xx Apache Dartship machine gun fire rate increased by 25%
5xx Apache Prime machine gun damage increased 3->5
5xx Apache Prime moab rocket damage increased from 11->16 - Mortar Monkey
1xx Bigger Blast radius has been increased slightly
4xx The Big One cost reduced $10k->8k
4xx The Big One blast radius increased
5xx The Biggest One cost reduced $30k->$24k
5xx The Biggest One blast radius increased by a big amount
x3x Heavy Shells now deals extra damage to MOAB class bloons +1
xx5 Blooncineration can now damage all Bloon types
xx5 Blooncineration price reduced $55k->$50k
xx5 Blooncineration now creates a wall of fire at impact location similar to x2x Wizard - Spike Factory
3xx Spiked Balls damage to ceramics increased 3->4
4xx Spiked Mines damage increased 4->5
x3x MOAB SHREDR damage to moabs increased 4->5
x5x Carpet of Spikes damage to moabs increased 5->6
1x5 Perma-Spike Bigger Stacks pierce buff increased from +10->20 - Monkey Village
5xx Primary Expertise primary towers pierce bonus increased 2->4
5xx Primary Expertise Ballista attack increased to 200 damage to moabs AND ceramics
x4x Call to Arms price reduce from $24k -> $20k
x5x Homeland Defense duration increased 15s -> 20s
x5x Homeland Defense buff power increased from +50%->100% - Obyn Greenfoot
Obyn base damage increased 1->2
Level 2, magic monkey pierce increase from 1->2
Level 9, damage buff increased from 1->2
Level 14, damage buff increased from 1->2
Level 19, damage buff increased from 1->2 - Captain Churchill XP requirements have been reduced by 10%
- Any x4x or x5x towers with Cash Generating abilities will now start with their ability on maximum cooldown when purchased