Versions 0.15.2
Hi All, I did a fairly big update earlier in the week (and didnt post about it) and a smaller one today. So here are the details of both:
Version 0.15.2
- FI leader can now have the admiral class warship and/or elite destroyer
- Fixed issue with human alliance/aralien empire leaders not being able to get the above ships
- Can now mouse over the secondary weapon icon on the hud to see how long until reloaded
- Few more tooltips
- Undocking AI ships defending a station will now sometimes turn while ascending so that they dont all just come out at the same angle
- VR laser pointer no longer gets blocked by your ship when trying to press something in a window
- Tried to stop ships entering from non existant sectors at the edge of the starsystem (when defending stations)
- Fixed: Station Info organisation icon colour problem
- Stopped Random Encounters during missions
- Hopefully fixed a login error that one person was having
- Some other small layout tweaks to stop text overlapping on options menu and ship info screen
Version 0.15.1
- Offline mode: fixes to some errors
- Can now order food at Meteor Burger
- New ship info screen see keys for shortcut key - this is just to show ship equipment/status when not at a station
- Some new random encounters: Random Skirmish, Legendary Squad + Jammer guards
- Station spawning/defences improved/changed
- Social buttons add to main menu
- Some VR camera tweaks: kill cam, interstellar cam
- Oculus Rift: corkscrew button now mapped to right controller
- Fixed the multiplayer error when entering with an active effect (parse int/float error)
- Fixed being able to change hyperpsace destination with minimap
- Corkscrew forward now has a minor effect on speed
- Fixed some issues with the background moving
- Some new beacons added
- New engine added
- Plasma plud is now double plasma
- Fixed some typos
- Aralien empire & human alliance should no longer have the incorrect ships on "fixed" missions: posturing, nuisance & others
- Removed restriction on non playable bosses, so now more can spawn i.e. no longer 1 per sector
- Other minor fixes