Version 0.19.0
Hello,
Heres a big list of recent changes:
Heres a big list of recent changes:
- Lots of groundwork to do with AI and ship loadouts might cause errors, please let me know and I will fix asap
- Can now search weapons when equpping ship, use search from the dropdown or just type the name
- VR Mode: Now have haptic/controller vibrations
- Vendetta - have adjusted, nobody level 5 or lower should be the target unless they kill someone
- Duel Leaderboard Added
- Vendetta score added, but wont display anywhere yet
- Vendetta can now change if someone has had it for 20 minutes
- Pointers/Blips now flash on weapon fire
- Ship Effect Jammers added, will add more later
- Droids now auto target like smart torpedos
- New Weapon: Nebula bomb (solarion)
- New Weapon EMP blast
- New Weapon: XHE Timed Mine
- New Weapon Ultra EMP Bomb
- Fixed: Frostbite being counted as a stealth effect
- Jump gate levels now display on map (on hover)
- More screens now with bigger text (not many to go)
- Ships hopefully wont try and leave the sector via the edge of the starsystem now
- Storage increase prive now capped at 50k
- Effect added when applying Projectile Attractor or Target highlight to show who used it
- Infiltrator now has 175 shields (+25) and renamed to: Invader
- Flanker given an additional utility slot and higher top speed
- Commander class pegasus secondary weapon slots changed (to make different from starfighter)
- Craftable Microgates (get 1 star on a star system to unlock it)
- Add null shield as loot
- Some effects will now cancel propulsion enhancer: stabilizer fail, power failure, frozen
- Sticky mines now do double damage and effect of their normal counterparts
- Dephase now depletes on weapon fire
- New skin: Relisk available in Mintaka A
- New Weapon: Exacerbator Bomb
- New Weapon: Discharger Bomb
- Tractor beam no longer moves turrets, moves you instead
- Proton beam fixed: now damages enemies, not friendlies
- Multiplayer sync fix (hopefully)
- Commander class pegasus secondary weapon slots changed (to make different from starfighter)
- EMP torpedo now fast and has no "impact"
- Bunch of minor fixes to to with weapon mount points and models etc
- Changed Dark Charging formula
- Lots of other little things