1. Starfighter: Infinity
  2. News
  3. Version 0.19.0

Version 0.19.0

Hello,

Heres a big list of recent changes:

  • Lots of groundwork to do with AI and ship loadouts might cause errors, please let me know and I will fix asap
  • Can now search weapons when equpping ship, use search from the dropdown or just type the name
  • VR Mode: Now have haptic/controller vibrations
  • Vendetta - have adjusted, nobody level 5 or lower should be the target unless they kill someone
  • Duel Leaderboard Added
  • Vendetta score added, but wont display anywhere yet
  • Vendetta can now change if someone has had it for 20 minutes
  • Pointers/Blips now flash on weapon fire
  • Ship Effect Jammers added, will add more later
  • Droids now auto target like smart torpedos
  • New Weapon: Nebula bomb (solarion)
  • New Weapon EMP blast
  • New Weapon: XHE Timed Mine
  • New Weapon Ultra EMP Bomb
  • Fixed: Frostbite being counted as a stealth effect
  • Jump gate levels now display on map (on hover)
  • More screens now with bigger text (not many to go)
  • Ships hopefully wont try and leave the sector via the edge of the starsystem now
  • Storage increase prive now capped at 50k
  • Effect added when applying Projectile Attractor or Target highlight to show who used it
  • Infiltrator now has 175 shields (+25) and renamed to: Invader
  • Flanker given an additional utility slot and higher top speed
  • Commander class pegasus secondary weapon slots changed (to make different from starfighter)
  • Craftable Microgates (get 1 star on a star system to unlock it)
  • Add null shield as loot
  • Some effects will now cancel propulsion enhancer: stabilizer fail, power failure, frozen
  • Sticky mines now do double damage and effect of their normal counterparts
  • Dephase now depletes on weapon fire
  • New skin: Relisk available in Mintaka A
  • New Weapon: Exacerbator Bomb
  • New Weapon: Discharger Bomb
  • Tractor beam no longer moves turrets, moves you instead
  • Proton beam fixed: now damages enemies, not friendlies
  • Multiplayer sync fix (hopefully)
  • Commander class pegasus secondary weapon slots changed (to make different from starfighter)
  • EMP torpedo now fast and has no "impact"
  • Bunch of minor fixes to to with weapon mount points and models etc
  • Changed Dark Charging formula
  • Lots of other little things