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Big Bang Beta 2.0.9-10

The new 2.0.9 beta is now live on the default branch on Steam! This update focuses on bug fixes and improvements as we prepare for the 2.1.0 release. Your feedback is invaluable—if you encounter any issues, please report them to help us iron out any bugs before release.



[h2]New Features[/h2]
  • New depth of field effect.
  • Added backported map "Affluence".
  • Added backported map "Castle".
  • Added backported map "Deadsimple".
  • Added backported map "Deli".


[h2]Improvements[/h2]
  • Updates to map "Panopticon".
  • Reworked sounds on map "Tomb".
  • Added weapon sight to the Corroder.
  • New textures for the Corroder.
  • Improve Zapper & Rifle cook times.
  • Made the Plasma secondary more effective.
  • Fix directional issues with weapon flak.
  • Reduce weapon nudging.
  • Improved visor effects.
  • Improved visuals for halo outlines.
  • Remove haloing from gibs & debris to reduce visual noise.
  • Improved damage postfx.
  • Increase size of radar information.
  • Keep bots on the server at the end of the match.
  • Fix edit mode map data syncing.
  • Fix mapmodel colour blending.
  • Fix blend attribute for tape/lighting particles.
  • Fix limitations for texture offsets in editor.
  • Prioritise getmap from the originating voter.
  • Various UI Fixes.